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SeaChief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #167 | 3.253 | 3.253 |
Fun | #177 | 3.505 | 3.505 |
Mechanics | #179 | 3.462 | 3.462 |
Music | #215 | 3.363 | 3.363 |
Aesthetics | #218 | 3.659 | 3.659 |
Theme | #272 | 3.286 | 3.286 |
Story | #305 | 2.549 | 2.549 |
Ranked from 91 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
2D_Character(Player), musics, some sound effects
Link to your source?
https://github.com/Bs314/SeaChief.git
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Comments
I really liked your game, well done. Congrats. Your own pixel art was really cool. Keep it up.
Sometimes the enemies would be upsidedown. Is that intentional?
I've seen a pile of crab before. while they were all moving at the same time, they formed a very different image. I tried to get that image. but I was not that successful. Thank you very much for your comment.
Looks like we had the same take on how to use the theme :) I liked beating up the blue octopusses, the particle effect was satisfying. As was dashing into them and making them bounce around.
Controls were good for the most part but felt a bit unresponsive, try making the attack and it's animation faster as well as making the player move faster. It's not bad from the ground up just needs more tuning I feel. Strong package overall!
I like the feel of combat and the build up of skills as you die more and more. I found the attack button to be in a bit awkward of a position. Maybe it's just my keyboard, but it prevents me from being able to move around quickly while using it and if I hit control and then d, I keep getting the bookmark shortcut. Might be helpful if it was either the shift button or the J or k buttons so that the other hand takes care of the fighting. Overall, though I had a lot of fun!
there is also 'Z' key option for attacking. I putted there for some mac users who has trouble with combat. Thanks for playing :)
Ah, sorry I missed this reply earlier. I should have mentioned that both my CTRL and Z keys are both in a similar spot. It might just be my keyboard's specific spacing that makes it a little tough to use.
The graphics are really nice for the main character. The game play is nice and smooth. It took me a second to get my timing down right. I rarely jumped but the fighting was way fun. Good Job on this Game. It feels real satisfying to attack.
Great little game, I love the power ups after each death, would be sooo hard otherwise
Well done. It was really fun to play. Great job for just 10 days!
Congrats on completing the jam! I thought your game fit the theme well and overall was put together well. One suggestion/comment would be to change the attack and (maybe) dash controls. Trying to move left while attacking was very awkward, and trying to move right and attack was bookmarking the page (ctrl+d)! Left click to attack would really help.
i frequently used arrow key for control the player, it s much easier. Thanks for playing :)
You did a great job, and I love what you did with adding a bonus on each death
haha very enjoyable. I like the night gradient much better than the sunset version you had in the early uploads. the upgrades on death were fun addition. also I think you should have added a bool check if the player cheated for the score. I was really hoping for a quirky "ehhh you cheated but I guess it still counts" dialog when completing the game that way lol
Very cool graphics and music.
The info about the added option for "z" works for me but perhaps not as you intended (the leftmost letter button on the lower row of my keyboard is actually a "y" for my keyboard layout is "QWERTZ")... ;)
i have never seen before, is it a typewriter or are you from middle europe
It counts more as "Western Europe" :)
Thanks for your game. I am just so bad at evading hits and it took a while to figure out how to hit... I know people who can read are at an advantage there ;-)
Very awesome! Love how you incorporated the theme :)
Really cool! I like the after death bonuses. I love the dash ability as well, it was nice to be able to bring all the enemies to the side to fight them with more safety.
Really cool! I like the after death bonuses. I love the dash ability as well, it was nice to be able to bring all the enemies to the side to fight them with more safety.
I love the designer commentary that comes with the player dying. I had a lot of fun losing to get more funny and interesting dialogue. That was the biggest pull of this game for me! Would love to see it go further in that direction.
Thank you for sharing it with us!
I like it, arcadie kinda games are my favourites
Hey that is nice entry but i suck in these type of games. I like that when you die you are little stronger every time. :)
The game was really fun. The mechanics felt really fluid and I thought it was well put together. It was also interesting to see what would be unlocked on the next death.
I love the take on progressing through death, well done!
Love the beach. Great graphics and music. I needed those power-ups :) Great game.