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Dice Show's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #1 | 4.476 | 4.476 |
Aesthetics | #18 | 4.492 | 4.492 |
Fun | #20 | 4.190 | 4.190 |
Sound | #77 | 3.556 | 3.556 |
Story | #135 | 3.175 | 3.175 |
Music | #155 | 3.540 | 3.540 |
Theme | #220 | 3.460 | 3.460 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
DOTween and some scripts I used in past jams. Some CC0 sounds from Freesound.org
Link to your source?
https://github.com/iLays1/Die_Dice
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Comments
Great submission, very well refined for only 10 days. Well done!
All my friends play this game so i played it too. If I had more frineds i would recommend it to them
Wonderful art style!!
Love this game! Dice's and Deckbuilding nice Combination!
I played this until my wife divorced me. But atleast i have my ingame wife!
The worst feeling is when you get three skulls while the foureyed demon has his ten-sword attack ready. Best feeling is when you get enough attack+boost and you oneshot that snarky puppet! >:)
A lot of fun. Definitely could see me playing this once in a while :)
Nice little game. I love games that I can casually play in for example lunch breaks.
Awesome work!
I want this on my phone :P This is fun entertaining game!
I really liked the game, reminded me Slay the spire but with dice. Dice-building game is really interesting concept. I hope you will carry on with this game, it deserves to be worked on.
That was amazing! Super fun and well made great work! I cannot stop playing!
This was addicting! :D
I really enjoyed it. You can and should build on that!
It took me two rounds to really get into the game, and then it got really fun. Round after round I just enjoyed the game! Really great work!
Love it!!! Great work - I LOVE dice games (played waaay too many hours dicey dungeons :-)) Sweet spot - one of my favs from all tested games so far! Good work!
A very cute game! I love the dice and especially the puppets' visual design. The puppets getting squished when attacked was a nice touch. The game is simple but fun, suitable for a jam game.
Would be interesting if more mechanics are added to deepen the strategic depth. Choosing dice is a very nice idea, and I'm sure there are ways to expand further! Good job!
Wow, I love this game from top to bottom. The aesthetics were super charming, the sound design feels great, the game is essentially random but never feels unfair thanks to smart mechanics like the discard, the fact you can choose new dice and have different playstyles each run was very refreshing. Overall top tier entry, would 100% buy an expanded version!
Nice game, you can make a mobile version for it =)
Great game, and nice concept! Only suggestion, attack should be a little faster. But nice done! i enjoyed playing!
yee that is definitely something I am going to be adding in the post jam version haha
Thanks for playing!
I think this is the finest dice game for the jam. The game's have an unique concept . I also appreciate the sound that plays when you move your cursor over the button. I'm a noob at this game and have failed numerous times. It was enjoyable for me.
dont worry, losing is pretty common haha, not the easiest thing to win.
Thanks for playing!
once i got into the swing of things i had a pretty fun time! good job!
Awesome to hear!
Thanks for playing!
Great game, like the other poster said could get a bit bogged down in attack times if you got lucky on not rolling skulls, but otherwise lots of fun.
Good to know, Thanks for playing!
Congrats on submitting!
I played the game for a while. Married 3 times so yea lost three times lol.
Only thing i didnt like was that my attacks were only doing 1pt per point of damage, maybe if you could scale the damage with how many times you rolled the dice some how.
thanks for playing!
And huh yeah probably should have tbh. Attacking can get quite slow. Hard to visualize a solution. But maybe every 3 attacks you do a 3 damage attack instead? Thanks for the suggestion!