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GameDev.tv Game Jam 2022 - Death is only the beginning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #178 | 3.464 | 3.464 |
Fun | #249 | 3.321 | 3.321 |
Theme | #375 | 2.929 | 2.929 |
Story | #548 | 1.857 | 1.857 |
Aesthetics | #571 | 2.536 | 2.536 |
Music | #716 | 1.179 | 1.179 |
Sound | #717 | 1.214 | 1.214 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Player controller (https://github.com/Matthew-J-Spencer/Ultimate-2D-Controller)
Link to your source?
https://github.com/Zhiu1234/GameDevTV-gamejam2022
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Comments
nice game! the controls are awesome, smooth movement and responsive jumps. The concept is interesting and opens up a creative way to reach the goal by expending player "corpses" as bridges or platforms, keep it up!
movement is silky smooth, fun game wanted more levels !
Fun game and nice concept! but maybe you can make the dead bodies doesn't interact with the red box because I was kinda stuck here XD the dead body blocked the red block's pathing making it quite hard to pass it
So Fun, what a nice game. But, the level is only one, this game will be great if you add some level :D
I love the mechanics!
The idea of using your past bodies to help advance in the game is an absolute genius and I would love to see something like this fleshed out into a full game!
The animation is so smooth and the character is an absolute pleasure to control!
It feels great the way it just glides across the floor!
movement so good, i really like the feel
Movement controller felt really good! Concept is also a great idea. I really like the squishing of the character when it lands. I hope to see you expand on this!
Loved the concept. Definitely room to expand this game idea! The character controller felt pretty nice, though I was moving a little too fast at times to make the jumps. Sometimes I died just trying to get the controller to work rather than as a strategic placement. Was there sound or music? I think I set my browser to play sounds but didn't hear anything. Some cool sound effects would have definitely added to the game if you didn't have them. Great job!
The movement of the character felt great! It was fun!
Fun and really well working concept which along with fluid controls makes it very enjoyable to play. Good job! I need more :)
Fun game, really good character controller but sad to see only one level
Nice TaroDev controller lol. I like the level you made, using a nice controller with your level design is nice. the idea of you having a body you can jump on where you die was really intersting. i just want MORE!
Thank you! :)
Great start. It was fun to play. Characters are cute. I hope you add more levels.
Great start. It was fun to play. Characters are cute. I hope you add more levels.
Thanks for your feedback. I hope so, too, but I think I'd rather join another game jam. :D
Nice, fun prototype, I only wish there were more levels to really make full use of the mechanics. I see some real potential there.
I was initially considering to use the tarodev controller as well, but eventually decided against it :)
Thanks. :) I also saw this mechanic when I played some of the submissions. I was just building a prototype, but the corpse mechanic can be used for more challenging sequences... If I was only a better level designer. :
This was fun and addictive! I really liked the trail line. :-)
Thanks. :) Check out the controller source code. It's adding some really nice features.
I really like how the game feels. I think it is a good example how you can use an existing framework (like the controller) and add your own mechanics. You should add some more levels to this after the jam!
Unfortunately I am not able to rate your game, as only submitters are allowed to do so, but if I could I would surely give ***** for the fun and level design.
Hmm… I am really tempted to grab that source and add some levels…. ;)
Thank you for your kind words! If I had invested the full two weeks, I might have ended with something that looks and feels more complete. In the end, I spent around 12-13 hours on this, so I consider it more like a prototype. Unfortunately the porting to WebGL also ate my sound effects. Please feel free to experiment with the source and share your result. :D
nice trail and i like the game mechanic
Thank you - glad you liked the game. :)