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Soul Guardian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #37 | 3.812 | 3.812 |
Aesthetics | #45 | 4.304 | 4.304 |
Fun | #48 | 4.029 | 4.029 |
Music | #51 | 3.899 | 3.899 |
Mechanics | #58 | 3.870 | 3.870 |
Story | #89 | 3.449 | 3.449 |
Theme | #334 | 3.058 | 3.058 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Sprites: https://penusbmic.itch.io/the-cutest-hero https://pixivan.itch.io/simple-forest-tileset https://penusbmic.itch.io/monster-pack-i https://penusbmic.itch.io/sci-fi-character-pack-9 https://penusbmic.itch.io/sci-fi-character-pack-6 https://penusbmic.itch.io/sci-fi-character-pack-10 https://pixelcreations.itch.io/rpg-items-16x16 VFXs: https://opengameart.org/content/gothicvania-magic-pack-9 https://pimen.itch.io/dark-spell-effect https://pimen.itch.io/smoke-vfx-1 https://pimen.itch.io/magical-animation-effects Fonts: https://joebrogers.itch.io/bitpotion https://ninjikin.itch.io/font-antiquity-script Music / SFXs: https://ellr.itch.io/universal-ui-soundpack https://svl.itch.io/rpg-music-pack-svl https://opengameart.org/content/rockbreaking https://opengameart.org/content/8-magic-attacks https://kenney.nl/assets/impact-sounds https://opengameart.org/content/earthquake-and-open-sesame https://opengameart.org/content/game-over-0
Link to your source?
https://github.com/JoeRaig/Soul-Guardian
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Comments
Really nice, I loved the art and music, esp. the twinkling little clusters on the map. Fun! Please rate our game if you would like :) https://itch.io/jam/gamedevtv-jam-2022/rate/1554224#post-5960926
Thank you! I already did it ;)
Really nice, I loved the art and music, esp. the twinkling little clusters on the map. Fun! Please rate our game if you would like :) https://itch.io/jam/gamedevtv-jam-2022/rate/1554224#post-5960926
Woah beautiful art and fun concept for a wave based game. Very tough even in the first couple waves. Though my aim isn't what it used to be :P
Thanks you! I should have decrease a bit the spawn ratio :D
Very nice!
I just felt like the lightining could be clearer regarding the area of effect. Many times I thought I would get all the wraits but some always survived!
Yes, perhaps the range was a little short. Thanks for your feedback!
Wow what a great game. i had a very good time while playing it.
a little bit hard. Maybe there should be a pause between the wave where the player can rest.
Very good submission!
Yes, that would be a great idea. Thanks for the feedback!
Great concept! It wasn't that clear to me when the next wave was starting. I thought, man Wave 1 is pretty hard! And it was already Wave 8 haha I guess that's my fault
Yeah, I wanted to offer a challenging experience but I went a little overboard :D
Controls were smooth, and Lightning and fireball abilities were cool. The game title image looks interesting to go "hey I should click on this."
Also great work on Ichio page looks awesome
Thanks, that's very kind of you! :)
Beautiful art! Simple gameplay but effective!
Thank you! I'm glad you liked it!
Wow, this game had such a cool use of the theme! I loved it! My main comment would be to make the hitbox of the lightning a bit more forgiving. There were a few times that it looked like I should have hit more wraiths than I actually did. Great job otherwise though!
Yes, I should have enlarged a bit the collision circle. Thanks for your feedback!
Really loved the concept! It was super fun to play! Also oh my gosh using the lightning was so satisfying!!
Thanks a lot! Glad you liked it!
lovely. I enjoyed it all. the gameplay and music and art were all good. got hard quickly.
the game didn't start after the tutorial, and I was looking for a return button on my keyboard. lol, I didn't know I should press enter.
Yes, my bad. I should have skipped that part once you kill the wraiths :)
Even though you didn't make the art yourself, you went through a lot of sources to find assets that look good and work together, which is impressive. The game has a really nice look to it, (and lovely sounds, too) and I really appreciated the tutorial. It drives me crazy when jam games just throw you in without any hint of how to play except for the description under the game, but your entry had a good amount of polish and a nice introduction for the player. Nice work! I do wish you could hold down LMB instead of clicking it repeatedly to shoot the fireballs, though.
Yes, that's right. Other people have also told me. When there is so much stress creating something in such a short time, you often don't see the silliest design flaws in front of you. I'm glad you enjoyed it, thank you for kind words!
realy nice art work. i liked this cute forest. also lightning effects were nice too. good job
Thanks, I'm glad you liked it!
what a nice art work. i loved it but maybe you can reduce left click range. It is a little easy to shoot from distance that they cant shoot
Yes, honestly at the beginning there was a shorter firing range, but it gave me some problems with the crosshair and the VFXs impact, so I changed it and in the end I left it like that :D
Dude, awesome job!
Two tiny changes to implement that I think would make a big difference to the player:
1. Keep shooting when you hold the mouse down (instead of having to click for each shot).
2. You did a great job on the tutorial, it might be better to make it end automatically, or making it more clear when the user should press to continue to the main game.
Great job!
Both absolutely right. Thanks for the feedback!
This is adorable. I thought the spawn rate ramped up too quickly but it's really solid and well put together!
Thanks, I'm glad you enjoyed it!
Pretty fun game! I liked the sprites, the music, ambience, sound effects and vfx you used!
In the tutorial, nothing happened after I used the thunder on the little critters so I pressed ENTER to start the game. I hope I didn't miss anything important.
Would love to see more of the world lore and the character backstories.
Great game!
You didn't. I should have skipped that scene automatically when you kill the wraiths. Thanks for playing!
Enjoyed every second of it, good job! It was kinda hard to hit the evil wraiths that are attacking the obelisk. The ones that spawn after you kill an enemy. At first, I thought that they were not meant to be attacked, so I ignored them for a good amount of time, only to realize that they were reducing the health of the obelisk. I also accidentally skipped the story by pressing Enter right at the start of the game, because I thought I could advance the story dialogue by pressing enter. I replayed the story after I died, though. Also, the game didn't advance for me once I killed the wraiths in the tutorial.
Yes, you're right! There were some bad game design decisions on my part. I will take note to improve them in the future. Thanks for the feedback!
Game has a nice feel to it, it can really kick your butt real quick though!
I particularly liked the music and sound effect choices
Thanks. Yes, I should have decreased the spawn rate/number a bit
Loved it. Quite fun to play. A little light on the story side. (Maybe I didn't play far enough)
Thanks, I´m glad you like it!