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Dimensional Rift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #284 | 3.444 | 3.444 |
Fun | #296 | 3.222 | 3.222 |
Mechanics | #301 | 3.111 | 3.111 |
Story | #333 | 2.333 | 2.333 |
Theme | #370 | 3.111 | 3.111 |
Sound | #730 | 1.333 | 1.333 |
Music | #742 | 1.333 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Used GameDev.tv GameJam starter pack and sprites from opengameart.org (all CC0 public domain)
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Comments
Some of the enemies, if they hit you, because of the knockback and immobility, they could essentially kill you with 1 hit from full health by pushing you off a ledge. I could not beat the second boss. I fired 3 of the magic missiles and managed to get another charge, but missed one. Because of the distance of the sword, I couldn't hit the boss without hitting myself because I would get too close. Good job with the game though!
Nice platformer fighter ;)
Fun, but difficult game. Has a nice old school, almost Jill of the Jungle feel to it. Well done!
Good job, it's difficult though, but I think thats my problem, I suck at all platformer lol.
Thanks! I was going for an old school game difficulty.
Really nice aestetics, reminded me of a few 90's game. :)
Great job!
Thank you for playing!
I like this! It's difficult for sure, I kept mistiming and dying, but I love the look and the fast gameplay.
I'm glad you enjoyed it despite it being a little buggy and difficult. Thank you!
Very cool game , Loved the art and combat , maybe you can make the time that u cant attack after getting attacked a bit shorter but really well done !
Thanks for the feedback. I'm glad you liked it.