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The Last Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #111 | 3.600 | 3.600 |
Overall | #219 | 3.533 | 3.533 |
Theme | #229 | 3.667 | 3.667 |
Sound | #237 | 3.200 | 3.200 |
Fun | #263 | 3.400 | 3.400 |
Story | #277 | 2.800 | 2.800 |
Music | #287 | 3.267 | 3.267 |
Aesthetics | #514 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
https://opengameart.org/content/nes-shooter-music-5-tracks-3-jingles https://opengameart.org/content/free-music-pack https://www.kenney.nl/assets/sci-fi-sounds https://www.kenney.nl/assets/voiceover-pack https://assetstore.unity.com/packages/vfx/particles/fire-explosions/free-2d-impact-fx-201222
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Comments
A game about shooting geometric shapes and protecting the great circle in the middle (Earth in 2d). Not very hard in the beginning. Overall fun but needs some more engaging adversaries and weapon upgrades perhaps.
Thanks for playing :)
More engaging enemies and weapon upgrades would be definetly a good idea.
I thought the mechanic was clean and it was pretty fun to play, nice job on it!
Thanks for playing and providing feedback! :)
Apologies for the delayed response.
Enjoyed playing, felt sorry for the circles. I kept having to circle (pun) the circle to intercept the enemies, and was most times too late further into the game. Did I miss how to know where the enemies were spawning? Maybe add some upgrades? to offer a little change up... Also switching to fullscreen lagged the game a lot. :)
Thank you for playing and sharing your feedback! Don't worry too much about the circles haha. :)
The enemies spawn at random locations around the map and upgrades would be a definetly a great addition.
Sorry for the late response. I was traveling abroad and didn't have time to respond to comments.
There are some really nice touches in this game. The circular health bar is a creative one! I would have slapped on a standard bar and be done, but this is a great idea! There were cool mechanics also, such as proximity activated attacks of the polygons, and the energy orbs on death. The impact of the hits was good, with the particleFX and damage numbers.
Would love to see this fleshed out with more art assets, the bones for a good game is already there. Things like upgrades or more attack types would be great polish.
Thank you for playing and for your awesome review! :)
Apologies for the late response. I was traveling abroad and didn't have time to reply.
Good fun, great idea to have dual attacks forcing you to decide on what to prioritise. Would be good to have a minimap to track enemies and your location relative to the base - i'd also dial back the vignette a little. But super fun, well done!
Thanks for playing and for your feedback!
Solid entry, was pretty fun. I played this one on my youtube channel and gave my feedback and thoughts as I played it. If you want you can check it out here anytime
Thanks for playing! I will definitely check out your video :)
Edit:
I watched the video and it was great. Thank you for your review!
I subscribed to your channel and liked the video :)
The binding reset seems to work for other bindings except the movement keys. I will have to fix it. Glad you noticed it.
Edit:
Now the bug is fixed and everything seems to be working.
Nice gave. I loved the theme. Nice pace.
Thanks for playing :)
Little Funny Game :)
Thanks for playing :)
I really like the fluid movements and minimalistic artstyle, also the music, the hit indicators and explosions fit well together.
Nice work!
Thanks for playing :)
This is a fun top-down shooter. I enjoyed every minute of it. The audio, effects, controls, you name it, this game nailed it. Thank you!
Thanks for playing :)
Pretty fun. Did a great job on difficulty. I enjoyed the thrill. Thanks for submitting!
Thanks for playing!
Had a blast with this one! Took 3 times to beat it, every time died on wave 5. First I died, then they got the base... then third time I verified that hexagons might be bestagons, but circles still prevail!
Also threw me off for a second because the background music is the same one I ended up using in my game! lol
Thanks for playing! I'm glad you liked it.
We have great taste in music, haha!