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The Last Ship's Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #95 | 3.692 | 3.692 |
Aesthetics | #245 | 3.692 | 3.692 |
Theme | #316 | 3.462 | 3.462 |
Mechanics | #343 | 3.077 | 3.077 |
Overall | #358 | 3.231 | 3.231 |
Sound | #413 | 2.769 | 2.769 |
Fun | #460 | 2.923 | 2.923 |
Story | #498 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Background music and Ship Sprites from Warped Vehicles https://ansimuz.itch.io/warped-vehicles and Space Background from SpaceBG_PixelArt-Pack_FreeSample https://norma-2d.itch.io/space-backgrounds-pack
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Comments
Clear, simple mechanic. Good art, good music.
Nicely done and nice take on the Godot tutorial. Really enjoyed the art style. Just a note: when you die you still get a 'Dodge the Creeps' message on screen :)
Nicely done and nice take on the Godot tutorial. Really enjoyed the art style. Just a note: when you die you still get a 'Dodge the Creeps' message on screen :)
Nice idea. Gave me some ideas.
cool game! I really like the shrinking mechanic to avoid collisions and the music matching the space theme .
the main thing that grabbed my attention is enemies seem to have no inertia or movement themselves so when the spawn they can get stuck on screen.(all those ships on the left are stuck.)
Nice game!
Nice one Dalton. You've created a good classic arcade-style gaming experience using a simple collection of assets. Nice to see a developer trying out a different game engine and the overall result is good. Good job.
Really like the idea would have been cool to upscale the difficulty more and add some more mechanics but overall really cool.
Nice little idea, kept me entertained for a while. Whats the difference between shrink and normal? Both added 50 to score and I was able to sit and happily click away until my thumb got tired on the space bar and my clicker got tired. I surrendered at 30k score. Maybe add more mechanics, like shooting, or items to collect
Yeah the only benefit to shrinking is to move around easier in tight spaces. You do become slower when shrunk though. Shooting was something I was definitely thinking about adding. Thank you!
Nicely done.
Fun web game! It has a simple loop but it is surprisingly an effective one! Shrinking down to move between the slight open spaces is tense and the music chosen is a bop. If there is one thing I feel the game would benefit from is having indicators for when the ship is about to spawn on which side of the screen so that the player could avoid them in time.
Fun time! Keep up the good work!