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A jam submission

Mommy Eat My BabyView game page

GBJam12 submission: A very short top-down horror game for the GameBoy
Submitted by Panlord — 1 day, 13 hours before the deadline
Rated by 38 people so far
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How does your game meet GBJam's theme?
I tried to make a spooky horror game using GB Studio. You're a babysitter trying to babysit the baby and do chores around the house when a demonic entity breaks into the house in the middle of the night and hunts you, or rather, the baby.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted


The true horror was assuming how to do someone's laundry for them!

That was cool! The art and concept is charming, and the execution is quite proficient! The pickup mechanics are competent in the first half, and they made the second half quite tense and unnerving!

Fantastic! Great work!

Submitted

Engaging!

 The audible speaking from the ghost is cool!

 Doing the house tasks while knowing there's a ghost around makes me feel very productive! Multitasking, ha ha!

Submitted

I liked this, very spooky indeed!  the slow build of tension and environmental story telling were well done :)

Submitted(+1)

Ok, this one actually creeped me out. Really creeped me out.

The buildup of tension, the way it goes from environmental clues that something is not quite right to survival horror as the convincingly 90s music, crafted to lull you into a false sense of security, just stops dead in its tracks is brilliant. Very well done. Achieved without jumpscares, too. She's just REALLY CREEPY to look at, but at no point you're just flashed with a jumpscare.

The presentation is on point for the gameboy, and this is doubtlessly aided by its being a gbstudio game. I especially liked that there was care to make everything look period-accurate. You're not browsing emails, you're reading diaries. The house isn't too modern, it's furnished like an older home. Our protagonist is dressed in a retro way. It really just feels like something that could've been made back then, and specifically for the Gameboy at that. Good eye for detail there, it greatly helps immerse the player.

All in all, a great, ambitious offering.

Developer

Thank you so much for the kind words! When I started working on this for the jam, I had decided early to not include any loud, flashy, egregious jumpscares because I myself don't really like being jumpscared. I am glad that my efforts were noticed and appreciated :')

I'm happy you enjoyed it and thanks for playing!

Submitted(+1)

Insanely good! The GameBoy feel is on point, and the babysitting objective makes the game interesting and engaging.

Developer

Thanks for the kind words :') and thanks for playing! I'm glad you enjoyed it

Submitted(+1)

Cool idea to keep the player occupied with the baby, the music itself was a bit annoying but when I triggered the spooky event the silence was genuinly scary.

I would've earned 47 out of a possible $45. 

Developer(+1)

Thank you for playing!
Good job makin all that money! (Also yeah I need to fix that max "possible $value" that is displayed) ^-^"

Submitted(+1)

I like the gameplay to keep the baby with us in each room ! Good story telling :)
the surprising "where is my baby" sound made me laught a lot ! Good entry !

Developer

I'm glad you had a good time! Thank you for playing!

Submitted(+1)

Ooh, that was fun. Definitely spooky!! Great job, you nailed that horror vibe well.

Developer

I'm glad you enjoyed! Thank you for playing!

Viewing comments 28 to 21 of 28 · Next page · Last page