That was a terrifying heist. Great job in implementing an effective shift in tone.
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Night of the Living Relics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #203 | 3.464 | 4.000 |
Soundtrack/SFX | #256 | 2.502 | 2.889 |
Gameplay | #287 | 2.309 | 2.667 |
Overall | #296 | 2.617 | 3.022 |
Graphics | #325 | 2.406 | 2.778 |
Gameboy Soul | #341 | 2.406 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
You wander into an empty museum where anything can become alive and haunt you.
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