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How does your game meet GBJam's theme?
There's horror to be found in the way you present food. The sounds of being underwater, or of being canned and the look of fleshy reds and sickly greens should be unappetizing. We hoped to take something edible and turn it into something watching you eat.
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Comments
this is so cool! Great choice on the palette especially. I'm really intrigued by how smooth the animation on the tentacles is, did you do something similar to dead cells where there's a 3d model with post processing?
really nice game, lots of gameboy soul imo, the graphics are fantastic and elegant
Cool, it was sure fun to play. No so much a gameboy game, though the sound was good, did not fit like it would some 8bit/chiptune sound. Other that that, nice entry.
Very interesting concept and great gameplay!
Great Job! Love the art, and the gameplay also feels really fun!
this game remembers me the gameplay of vampire survivals, like "Yeah why not XD"