I also included this game in an article of my favorites here!
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Child of Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Gameplay | #22 | 3.879 | 3.879 |
Sound | #47 | 3.576 | 3.576 |
Overall | #51 | 3.674 | 3.674 |
Graphics | #77 | 3.788 | 3.788 |
Gameboy Feel | #117 | 3.455 | 3.455 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
not that much gameboy feel, but a very nice puzzle game with well thought mechanics and a wonderful mood.
Very great game. Nice use of light to solve puzzles. Have no idea how to solve the beetle room.
I went into this kind of expecting just a Closure clone, and I came away quite pleasantly surprised. I like how much puzzle variation you manage to get with a few basic systems, and the little story elements are perfect, just enough for us to fill in the gaps.
Cool game, the light mechanic works pretty well on it, and artistically is very effective. Nice entry!
Gostei muito!
Muito interessante.
Incrível como espiritualmente parece com o meu jogo, sendo totalmente diferente ao mesmo tempo!
Great puzzle game! Very reminiscent of Closure at first, but the later areas focused on using the spotlights felt more original. The last puzzle with the living battery bread monsters felt a little tedious though; it's one of those things where you solve the puzzle quickly in your head, but it takes a long time to get the pieces into place.
The audio was nice too, and did a good job of adding atmosphere.
Really love the feel of this game I'd have to agree with the other comment about sometimes not being sure what to do or where to go, but with a couple more visual cues in the places where that does happen I think that could easily be resolved; polish not possible to apply during a Game Jam, really!
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