Hi!
So this is going to be my first long Jam, it's going to be interesting on the side of time and resources management. Even made a planning and all. I'm doing it alone.
The pitch of the game is in the title: Zelda's Link's Awakening gameplay, Several playable races with strengths, a few weapons and items, randomly generated dungeon and monsters to bash to get out. Every room is a single screen, just like GB's Zelda. The random stuff is actually the most frightening thing of the package, I already vaguely tried my hand at it in a LD but it was hard. Hard but really funny to see stuff growing out of nothing, following rules you decided.
So far I have the movement of my characters, graphical bugs during movements because I use frameskip to move objects slower than 1pixel/frame, camera going from a room to the other, a corner assist script to helps the character... going around corners, the auto-tile for the walls, and of course the pixel perfect camera. I can up scale the screen as I want, using round zoom values.
Here is a .gif of the thing running:
More pics to come!
- Skaz