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Chaotic Levels's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #7 | 3.915 | 3.915 |
Fun & Game Design | #14 | 3.814 | 3.814 |
Overall | #14 | 3.569 | 3.569 |
Audio | #16 | 3.424 | 3.424 |
Theme | #29 | 3.475 | 3.475 |
Graphics | #75 | 3.220 | 3.220 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
That was very fun and addicting, hypnotic too.
It had dimensions to it that I have not seen in other entries, wow.
Always quality games coming from you Vegetato! Nice work!
A very interesting idea with replays of other players, but because of this it is very difficult to navigate at the beginning, but still a great game!
This game is so awesome! my heart is racing everytime I play, but I always lose! I am always the last person to get to the end haha, might be a skill issue on my part XD
One of the coolest games here. Super unique combining platformer with a timer and having other players ghosts in the screen with you. Rotating the scene was a nice touch adding challenge to the unstable theme. Only 2 things I would like to see in the future. 1 the option to turn off ghost mode or at the very least view who did better after the run is done showing the ghost players. 2 and I always go to this, free/paid assets are a quick way to make the game to test mechanics but once you have everything working you should spend some time on making your own assets or at the very least change up the free/paid assets so minus some points there for graphics. Awesome job bro.
Thank you :3
Glad you enjoyed the game :D
(1) I like this idea, :o will get back to it after the jam :3
(2) I don't agree on that, not everyone is talented with art, making an awesome mechanics with potato art = bad game/ making awesome art with potato mechanic = bad game.
That's why I focus on my strength (coding), so I stick with assets for best looking, and best mechanics in the same time to make a good game 😉
Not saying its a bad thing bro, yes bad art can make good gameplay, but if you using assets that the majority of developers use it devalues the gameplay to are trying to relay. I struggle with code but I push myself to learn it for the sake of my own artistic expression to the people play my game. If you look at undertale horrible pixel art awesome game. Just some food for thought. I’d be happy to collab and provide my skills in art if you decide to enter another jam in the future.
The ghost mechanic is realy cool! It's a very fun game. Great job!
I am terrible at this game but it is one of the best games i played nice work
The idea with the ghosts showing how players beat each of the levels is pretty cool, though it was hard to see my own character while I was playing the game. I also liked how chaotic each of the levels get. So far, I am able to beat all but the last level of the game.
Very solid entry. Great job on the game!
Cool idea with that ghosts. If it would have custom made characters it would be cooler: I think I saw this pirate too often.
It would be also cool if one could choose a character for more variety for the ghosts.
The chosen music is fitting the atmosphere with the rotating levels.
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