Short and sweet. I had fun with this one on stream and left feedback throughout. It controlled well and was a blast to play. Great work.
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ghost platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is this a well thought out level? | #50 | 2.920 | 2.920 |
Would you want to see more levels of this game? | #70 | 2.680 | 2.680 |
Should this entry qualify for the next round? | #79 | 2.560 | 2.560 |
How good is the art style? | #90 | 2.040 | 2.040 |
How unique is the location? | #98 | 1.840 | 1.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
construct3
Comments
Of course. I would have tagged you on the Discord post but I think your username is different there. Yours should start around the 2h2m mark:
https://www.twitch.tv/videos/1712423681
Art-style, location and gameplay isn't anything unique, but surprisingly I found myself continually replaying the game! The movement mechanics were just so intuitive and felt .. right. Compared to a lot of platformers i've been playing on here, this was actually the tightest and easiest to control. Good job on that front! reminds me of the old school flash game platformers
remembered the times when i started with these kinds of games, keep going good job
The platformer mechanics were nice and I liked how smooth it felt to play. I think there could have been some more variety in the level like background or different hazards just to spice things up
The double jump is really well implemented and fits the design of the level really well
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