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Lunétableau (Jam Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is the art appealing (do you want to spend more time in this world)? | #60 | 2.278 | 2.278 |
Do the animations/effects improve the player experience (game juice!)? | #60 | 2.556 | 2.556 |
How well was the Theme implemented? | #63 | 2.333 | 2.333 |
How cohesive is the game art (do all visual elements work well together)? | #63 | 2.611 | 2.611 |
Did you enjoy this entry? | #64 | 2.111 | 2.111 |
Overall | #65 | 2.378 | 2.378 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which team were you in and what was the modifier for your team?
Simon CB - More is More
Which game engine did you use?
Godot
If you are chosen as the wildcard will you continue in the competition?
Sure
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Comments
Thanks everyone for the nice comments! Wasn't expecting so many people to play my game lol
Don't worry about bugs, how else are we supposed to learn? It looks like a great start!
I like the player animations and the visuals. Can't wait to see more of this game when the bug is fixed!
Sorry for the nasty bug, sadly it happens sometimes. I like the little character and shoot feeling you made !
So sorry about the HP bug, I hate when stuff like that happens to a final build. :/ It's a shame, too, because it feels really good to move and shoot. Something about the bullet spread is extremely satisfying.
Best of luck to you! I hope you're able to fix the bug in the next round!
I like the animation when the player moves. You used the sprite animation and also bounced the player-sprite. The glow of everything fits good with the minimalistic design. Good Job! And i found, that you can still shoot when dead :)
I liked how enemies were angels, even being extremely fast angels. I would like to try this after you fix the HP bug, it seemed fun, and I enjoyed the glow of the bullets while shooting.
difficult game! im sure you already know but the hp is bugged. nice entry! keep up the game dev journey and i hope to see you around in future jams!!
ps its nice to see another godot dev!