I loved the look of this! I actually found the gameplay really calming, I think that's because of the music and the lack of any timers, I really liked that.
Some of the letters did repeat for me, but other than that really polished game :)
Play game
Cube of Morten's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 4.000 | 4.000 |
Gameplay | #5 | 3.905 | 3.905 |
Visuals | #6 | 4.000 | 4.000 |
Audio | #8 | 3.571 | 3.571 |
Fun | #16 | 3.429 | 3.429 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
Does your game include art/sound packs or pre-prepared code?
If yes, please provide the source of the packs used
Music:
Art of silence by uniq
https://soundcloud.com/uniqofficial/
Additional sounds:
freesound.org
Others:
Lean Tween Framework
http://dentedpixel.com/LeanTweenDocumentation/classes/LeanTween.html
Please provide a link to the project source code.
https://github.com/deezaath/cubeofMorten_sourceCode/tree/main
Comments
Simple concept but super polished and expanded out nicely through each level!
'Using all the letters on the keyboard' gang :D
Loving the visuals, the soft lights work really well. Not a huge fan of the headers disappearing, but the 'you must finish the level in exactly this many moves' was a nice added challenge.
Such a nice polish on this! Making the headings vanish I wasn't a huge fan of, because you just had to spend time counting and wasn't so much challenging as time consuming. But still really nice.
Love the UI and graphics. One of the more commercial submissions I've seen :)
Us cube friends need to stick together! I liked the addition of the key changing. It made a simple game suddenly very taxing. Everything felt really nicely thought out and the presentation was great
Really like the idea but I personally find it a bit of an effort, especially when the right/left/up/down headings disappear early on. (That is just my personal preference though – it's a really nice unusual idea – I think it's really unique and keep a lot of people stimulated) Visuals meanwhile are great. And I like that you chose/opted for a calm music score. Really sets the tone nicely.
Great job on the game! Nice minimalistic visuals and calming music. One use keys huh... It really messes with the mind. Not much of a puzzle fan, but I can definitely appreciate this.
It's so awful when the text prompts for wasd disappear, haha (I hate it, but I really love it). Playing till the end, my fingers just start tracing the WASD on my keyboard constantly to try and assign which new key it is on the UI on the bottom.
Standard sliding ice and falling platforms, but the Opposite Tiles were a real twister, since the keys change on each press as well, it really messes with my head, in a very good way, it caught me at the last moment in one of the levels. I really like it, mind bending, but not incomprehensible and just takes a bit of understanding of the logic behind it.
It surprised me that I not only had to get myself over to the goal, I had to do it with precisely 0 moves remaining. A few levels had me reaching the goal and then hopping back and forth until the last move mark, which was probably a bit of an exploit, but it being a puzzle game in this fashion, it'll be hard to iron out everything, rather, I'm grateful for the option to hop back and forth, haha.
I do wish restarts were a little bit faster, it's not like they're slow, but it just takes that bit too long to count as fast enough.
Great job on the game!
Not my style of game, but it flows really well. Have you thought about a mobile version?
This plays so smooth and looks so nice! I realy enjoyed it. It was hard sometimes, but it seems like you are quiet good at designing puzzel lvs. Even if i`m not a puzzle gamer, i still can see, this is well done! I didn`t get the theme so far, but maybe i`m just overtired. xD Definitely an awesome game. Easy launch as a mobile game in my opinion. There is a playerbase for puzzler like those. Keep it up!
Amazing visuals for a solo game! For real man, my absolute favorite so far, clean, minimalistic and still warm and comfy. It quickly starts to get trippy when the keys are getting switched around. Only critisism I have is the slow respawn in the level when falling of the edge, it does break the gameplay flow a little. Great work!
Very fun, frustrating game haha. At first I told myself it was really easy but began tripping up the keys real quick, great job!
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