Very addicting game! The effects are awesome and I love the concept of the red balls coming together! Well done!
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Shooty Ballz's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Presentation | #63 | 4.411 | 4.411 |
Fun | #81 | 4.055 | 4.055 |
Overall | #96 | 4.041 | 4.041 |
Originality | #736 | 3.685 | 3.685 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The aim is to keep the green ball alive and protect it from.. yourself! easy when you're in control, but what happens when you lose control?
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Wasn't able to play myself, but I saw your game played by the man himself on his stream today! Very well made game, love the effects and gameplay. Reminds me of a game I'd play in computer class when the teacher wasn't looking haha. Good luck, I honestly think Mark may pick this to showcase in the final video.
1) Main menu is very original, though quite over-saturated. I like the font and how you have delivered all the needed info to the player
2) (Suggestion) Should add ESCAPE as a pause key imho
3) You should introduce the player the available actions. As for me, I've found out that I can intently turn on berserk mode and explode just by hitting all the keys just to see if there's something. As for dash, I guessed that it was for SPACE, though it is worthy enough to tell the player about it.
3) The FX are awesome
4) The "out-of-control" mode is very interesting, more like "berserk" mode. I like the idea that you don't lose but something else happens, especially actually making you outrageous. It is rarely presented in games, and it worth an approval
It worth 5 stars for everything.
This game is addicting. The concept is original. My favorite mechanic in the jam so far. My only complain is the start menu is blinding my eyes haha.
Love the theming of this. The gameplay is a good loop that makes you want to play more. It looks good, plays well. Poor green boi.
this game is really amazing! loved the explosion effects. This game should be launch on mobile platform.
Fantastic presentation and polish, I can tell a lot was put into this game! The gameplay loop was super fun and was overall an excellent approach to theme. Amazing job!
Very nice interpretation of losing control, having it be a power up that has a downside if you can't control it is absolutely amazing execution of the theme
Fantastic entry and in my opinion the best implementation of the theme, you didnt compromise fun game play at all. The fact that you as the player are indestructible but taking damage may lead you to hurting green ball boi was great, I felt like I had responsibility to not harm the green friend. I found myself hiding in the corner alot since when I lost control it was the safest place to be to keep green boi safe, longest time was around 115s. The game really makes you feel like the hulk fantastic! The sound design and visual change when losing control was spot on too.
If I was to give suggestions on improvements I would have like to see the personalities played up a bit, maybe something as simple a smile on greenie. (not that its easy during a jam). The simplistic graphics worked really well and probably let you polish it to hell, but I do think having a bit more character would be interesting considering how well the feeling of "Protecting a weak wholesome boi" was, green felt wholesome because the hostiles were none hostile to him.
You guys nailed it in my opinion, great work!
greatttttt! I love the presentation, the retro feeling, and the mechanic reversed when you 'out of control'!!
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