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Dino Walking Sim's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #184 | 3.867 | 3.867 |
Originality | #223 | 4.044 | 4.044 |
Overall | #373 | 3.733 | 3.733 |
Presentation | #698 | 3.756 | 3.756 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You take your pet dinosaur out for a walk but the dinosaur is "Out of Control" and you need to steer it away dogs and people so they don't get attacked.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I love this game! It's so cute, so original and very fun! I love how hard it is to reign in my pet dino. In my first play-through, I forgot about L-Ctrl (even though I did read the instructions) and tried countering the dino by moving in the opposite direction. Even though I wasn't playing it right, it was still a lot of fun! In my second play-through, this mistake helped me to see the beauty of the Run mechanic; it allows you to successfully counter the dino, but it also means risking that you run into a more populated area, which instills this game with a back-and-forth style of tactics. Do I sprint away so that Dino doesn't eat that dog, or will I just run into a larger group of humans and dogs? Brilliant.
Perhaps this could open up a means for scoring; so at the end of the level, we see our total casualties as well as a breakdown of the number of dogs versus the number of humans. This would support the decision-making aspect mentioned before. You could also add environmental hazards to increase difficulty. Ooh, and maybe the player can find new leashes; short ones might make it easier to prevent the dino from snacking on a bystander, but would also pull the player into the range of environmental hazards, while longer ones might make it easier to avoid hazards, but harder to control the dino. I'm no designer, just a player, so take these with a grain of salt - I just liked the game so much, I can't stop imagining how you could scale it up for a larger release.
Anyways, great work! I've probably ranked a couple dozen games so far, but this is only the third game to which I've given a perfect score. You earned it. I hope to see a full version one day.
Finally, a game with Chrome's dino in it! :D Very original idea, liked every bit of it.
Very fun and charming game!
Very nice concept and implementation. Good job!
That's such a fun idea, and we absolutely need more dinosaur games, this industry has too many zombies and too little dinosaurs!
Good game! I love the art (even if it is found-art, it works perfectly), and you managed to get the feel just right!
it is funny we almost went for this dynamic but ended up controlling the pet instead.
Good job!
That was really fun, amazing work!
Perfectly executed idea. Love it.
Hilarious XD had a lot of fun with this short game. Great idea, and witty to use the google dino. loved it
Very good idea! Too bad you didn't do the art.
it was AWESOME!! absolutely loved it... the idea is out of the box XD, one of my favorites!
/a web version would've been nice tho/
Really fun game. Really liked how the UI blends with the environment and how you transition between intro and gameplay.
I would prefer listening to a loopable BGM instead of one with fadeout at the end so it doesn't break the immersion, but it's fine if it was done on purpose for some other reason.
Great idea! Nice choice of assets too.
I love that lil' chomper... don't even know what more to say. QAQ/
Very fun and definitely feels out of control!
Really cool, my highscore is 37! If anyone gets higher tell me!
Solid take on the theme! Cute lil' game. Good job!
I loved it! Super fun! I'm so glad I played it, I'm thinking on keep playing it after the Jam ends!