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Rotational Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #70 | 4.398 | 4.398 |
Originality | #145 | 4.144 | 4.144 |
Overall | #181 | 3.913 | 3.913 |
Fun | #503 | 3.562 | 3.562 |
Ranked from 402 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You cannot control who you can control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Excellent game! Congratulations. I honestly had fun playing and I would play more levels if I could!! The sound effects were on point and the art style really fit the game. The best part was the originality of throwing your buddies around to get to the other boxes. Overall amazing!
Yo’,
Very fun game, the style fits it perfectly, keep up the good work!.
I do have to note a few problems with collisions some characters can get completely stuck, but that’s the only problem I have encountered so far.
What I didn't like:
What I liked:
Overall, for a one-person project, this is everything you'd like to see from a game jam game. It's a game you could probably sell on a storefront with a bit of extra development. Great work!
Really good one!
This was really fun! I would love to see how hectic a split screen PvP version would be. Either way, it's great in it's current form, too, good work!
Nice job! Just rated!
Please check ours game. https://itch.io/jam/gmtk-2020/rate/698245
Very nice! Great graphics and fun gameplay. Really good job!
I would appreciate it if you'll have time to check out my game.
The winner of the 2020 GMTK Game jam
Nice game. Web Build crashed on level 2 and in download version the hud disappeared for one round. and it also crashed in level 3 =(
But i still had fun
Great puzzles, good work!
Really nice execution, topped off with a cool art style and satisfying sounds. Good job!
You worked hard all day, following your usual routine.
It's a tough job but it pays taxes, despite the implications of signing *that* suspicious contract.
Today's shift has been oddly longer than usual.
You're starting to remember things.
You remember.
You remember what you had for dinner last night, what your loved ones look like.
Even your name.
Then... it happens. You feel tired, the boxes get heavier and your legs get weaker by the second.
That haunting sound you heard in your nightmares was suddenly real. It was real all along.
You gaze upon the mighty colorful wheel looming over the factory, the malevolent God that trapped you and your friends there.
You remember.
You remember why moving boxes is what you have to do: because it's the only thing you can do now.
A new color has been chosen: it's red.
You feel the urge to check your jacket, hoping it's blood-tinted, but the answer came in the form of a body standing up next to you, a body you didn't even notice until that very moment.
And you fall. You fall like a toy with dead batteries. You're gone, you're out of control, but you're still there, as you get carried around like a box and stepped over like a disposable platform.
The wheel spins. Your shift is over.
The wheel spins and it says that this is a really fun game, with an original idea that creatively builds on this year's jam premise.
Great job!
Fantastic game and I really like the execution!
The concept is great but maybe it's a bit too random? For a level, I didn't gain control of one of my character at all, but it would be a bit more in line with the theme then :p Other than this little nitpick I think you did a fantastic job.
I absolutely love most things about this game but there are a few things I had problems with.
The collision between the player characters seemed a bit wonky at times. For example, if my character got switched from blue to red and I then tried to jump over blue I would find myself getting stuck on the other character (this was not limited to those colors, just an example). There was also some stuff with the box collision that didn't feel great. If you grab a box from the edge of a platform and then fall down it will sometimes get caught on the edge of the platform and you'll be forced to drop it there.
Overall, however, the game was great and I had a blast playing it, although I would've liked background music and for the sound effects to be a bit louder.
It's pretty fun, but I managed to get stuck a few times and couldn't figure out how to pick up boxes that were under me. It would be neat if each character had a slightly different ability or something too!
Fun mechanic! I ended up with my little dudes stacked up half the time by accident, it was hilarious :) I felt like I wanted to plan out my next turns but that was not in my control! So good job with the theme
Really good foundation, beautiful art, the basic mechanics like running and jumping feel like the way they should, and lots of great puzzle ideas, but I found myself very frustrated with the controls. Try playing any good, well known side scrollers on Steam, and you'll find they control using WASD for basic movement, space for jump, and other functions mapped to the mouse buttons.
Good Stuff
"ummm, maybe the wheel is broken" ... it must be as I got absolute nothing done in time! XD Very well done!
Same, same :D