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Out Of Physics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1274 | 3.423 | 3.423 |
Fun | #1707 | 2.923 | 2.923 |
Overall | #2019 | 2.923 | 2.923 |
Presentation | #3343 | 2.462 | 2.462 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Physics are Out of Control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
love how there are random modes of gravity n energy - nice job!
Thank you :D
pretty fun game. short and sweet. well done!
Thanks :D
very nice game. but it just lack of music. but very fun game, great job
Thank you :D, we had not enough Time to make the Music, but we will bring an Update after the voting period! :D
simple game , i can see you can improve this game with more time:) good job !
Thank you :D
I've actually enjoyed it! Nice little game. I'd probably add a music to it if I were you, but apart from that you have a solid base here!
-Loupyboy
Thank you :D
We had not Enough Time to add Music, but willl try to find some that fit the Game or we Create some. :D
very good job
need som polishing but its cool for a 48 hour game jam
great work
very good job
need som polishing but its cool for a 48 hour game jam
great work
Thank you :D
Cool game, there are some small things you can fix to make the game more elegant but overall very nice :D
Thank you Yes I saw some things that I need to Fix after the Voting Period I will Upload an Fixed Version
Cool concept, though I didn't like some moments when I had to wait for a specific state that took too much to come, but I could see it developed in a full game
Yes I Fix that after the Voting period I will Upload the Fixed Version :D
Really cool entry! I like the sprite for the main dood and the sounds were pretty solid. I thought that the turrets being more of a knock back thing was a really interesting idea.
Thank you for your Command
Im happy that you like it :D
Really wished that the physics changes were in a set pattern so i would be able to plan ahead. Would love to see where this game will go
I will look what I could do for it :D
Like the concept, would be great to see maybe which gravity state is coming up next!
Thank you for your Commmad,
good idea I will look how I could make that that it realy fit the Game
YOUR THE BEST M8.
Thank you for your nice Command <3
Hey! Some feedback:
The idea is really cool. There was a cool moment for me when I was in the first big room, the one that introduces the 'low energy' physics, where I was really carefully paying attention to what physics mode was on, and getting ready to react to the best one for the right situation, and it was really fun to engage with the game like that! Could totally see a Super Meat Boy esque hard puzzle platformer out of this as a full game, with maybe different worlds and levels having different sets of physics modes they swapped between.
My issues with the game were mostly that the controls didn't have a lot of feedback to them which made it feel imprecise to control my character. So the character starting and stopping max speed on a dime but not automatically slowing down in the air when you let go of both keys made it really hard for me to platform properly.
Oh, and there doesn't seem to be anything making sure that modes can't swap back into themselves a set number of times. Sometimes I was just sitting waiting for Low Energy mode to go away for ages before I could finally make a jump I was trying for!
Thank you so much for your Commend.
Im so Happy that you like it,
We had that that no Physic state can come twice but we hed issues with it so we decidet to make it later, but we havent. I will Fix that and Upload it after the Jam.
Great concept. That gun is too accurate and it push me back a lot of time (I beat it eventually). I think the game play would be better if I could pretty how far/how high would I jump. For example in moon gravity mode set it so that it would only jump 5 units high across all level, and then build levels around that. In this way I could at least predict how far would I go. But oh well, the theme is out of control and it really got out of control.
First of all Thank you for your Command.
I will Look how I can change some stuff, that it realy fit the Game and Upload it Fixed.
It's Very Good
Thank you :D
The movement of the character feels really solid. Really cool concept. The text at the bottom got a little bit on top of each other and I could not really read it.
Thank you so much for your Command,
We made the Text at the last minutes, we saw the Bug and it was so much Chaos but I will Upload an Fixed Version.