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Entanglement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #798 | 3.703 | 3.703 |
Fun | #818 | 3.415 | 3.415 |
Overall | #1049 | 3.421 | 3.421 |
Originality | #2038 | 3.144 | 3.144 |
Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The spheres are joined together, and breaking that link leads to failure
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The mechanic and is very interesting and the minimalist art too! I wish there were more levels
haha, that's great! I would rather people wish there were more than fewer! but yeah, I wish I had time to make a couple more
The game looks really good! A very good game!
Thanks, I'm glad you liked it!
Best Game I have ever played
wow, that's great to hear! thank you very much!
Fantastic game! You've taken a simple concept yet elevated it so incredibly. Great job.
Thank you very much!
fun and short puzzles, great job
Thank you!
Nice job! Super simple concept, adapted very nicely😁
thanks!
Great game! You took a pretty basic idea and implemented it phenomenally!. It's a very aesthetically pleasing game to play as well!
Thank you!
Great job on the integration of the theme in the game!
thanks!
Great puzzle designs and very easy to start playing. Game looked great. Would be nice to be able have the option to use the arrow keys. Really enjoyed it hope you make more levels in the future
Thank! I always use WASD, so i forget that some people prefer arrow keys, will keep that in mind next time!
Love the puzzles, they use the mechanics very nicely! Felt good to solve them which is what you want to see. Anyone else have a problem with the game running though? I had like 3 FPS the entire time while playing, not sure why. Still enjoyed though :)
hmm, that's weird... Doesn't seem like too many other people had that problem though, luckily! Glad you enjoyed it though!
Some great ideas here! Music was atmospheric but the sound effects when you lose are quite abrupt and jarring.
Yeah, the sounds were a lot better in unity, don't know what happened...
a really good game mechanic which is well explored with the puzzles, it would have been better if you could use arrow keys to move the orange ball
That's a good idea!
The visuals were really well done! The sound effects sounded kinda jank though, kinda like they were clipping a little
Thanks! Yeah, i don't know what the sound-thing was, they sounded a lot better when testing in unity...
A very relaxing chill experience. Great stuff!
I'm glad you enjoyed it!
Really cool! love the aesthetics, the sound effects got kinda annoying after a bit in contrast with the relaxing nature.
Yeah i had some problems with those effects, they sounded a lot better when playing in unity....
easy control and nice idea!
I'm glad you enjoyed it! seems to be differing opinions on the controls from people though, but I'm glad you found them easy
Awesome, very peaceful game. the lighting is nice too
Thanks!
The idea is not too original, but it is done smoothly and nicely. A less grid-based system would be miles better. Also the presentation was good, but nothing to write home about. Good, considering you did this in 48 hrs.
thanks! Some other person also commented about the grid based movement, so if I ever do anything more with the game I'll try to switch it up!
What a great idea! It was really fun to come up with an answer to some of the puzzles :-)
Thanks, I'm glad you liked it!
Nice tutoial progress.
But the controls did really hurt my experience.
I could imagine a non dicrete movement to be less restrictive.
hmm, thanks for the feedback. I was afraid that free movement would be too finicky (and also it would be way harder to test for unintended behaviour) but if I ever develop this further I'll make sure to try it out!