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Light Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2988 | 2.571 | 2.571 |
Originality | #2997 | 2.714 | 2.714 |
Overall | #3201 | 2.500 | 2.500 |
Fun | #3484 | 2.214 | 2.214 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
our character is a group of light orbs bound together in space
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Took me a bit to figure out how to play, woulda loved some in game tutorials, but I quite enjoyed it! The separate powerups were all fun to figure out how to use.
I like the idea and uniqueness of the game. I did have a hard time taking advantage of the power-ups and found it very easy once two other orbs were gone.
The immediate speed of the game really caught me off guard. I like the look of the game a lot!
Very difficult with all 3 orbs because they are "joined together" (well done with the topic) but don't all behave or follow directly where you want them to go. I found myself really getting far once I'd lost my other orbs because I can focus on the single orb staying alive.
Hopefully you add a soundtrack and some additional polish after the GameJam!
Simple and tough to really play intentionally. I instead found myself just aiming for all the blue ones and using just trusty blue.
I like the variety you got in there with just the size and speeds of the comets, and I made it to the point when they swerve!
Anyways, I had fun! I gave it a handful of attempts and got better!
-FishChiesa | artist | Box of Mushrooms
Unlike most of the people, I believe the controls are fine. They are clunky, but it adds to the gameplay since the challenge of the game comes from managing your balls. At least for me.
I liked the idea and how it fits the themes.
However, It lacks juiceness. I can't pinpoint it, but it seems a bit dull. Having a BGM would surely help.
Overall, I enjoyed it.
Great idea but a bit hard controled.
A bit clunky but original.
Interesting concept, kind of tricky to control the balls though.
Quite a good concept !
The game is pretty tricky and the powerups are hard to use practically. Thought the concept and art are both very beautiful
Very cool game ! The maniability is insane !
Great job