On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Guardian of the SynthwaveView game page

My entry for the GMTK Game Jam 2021
Submitted by Free Time Dev (@FreeTimeDev) — 3 hours, 53 minutes before the deadline
Add to collection

Play game

Guardian of the Synthwave's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#8253.6573.657
Overall#19923.0203.020
Presentation#24562.8062.806
Fun#25762.5972.597

Ranked from 67 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In Guardian of the Synthwave you join togehter dots to form a colored wall. This wall, in the correct color, stops the wave from reaching the center.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 10 to 1 of 30 · Previous page · First page
Submitted(+1)

:) I love the music and the concept!

I think a little bit of guidance/tutorial would have helped a lot! (a bit of description in your itch.io page would help too!) I also struggled to figure out how the controls at first. And then I also struggled to figure out how to arrange things correctly.

Developer(+1)

I agree on the tutorial, there was too less time left for that. I will update the page though, thanks for the feedback!

Submitted(+2)

The music is AWESOME! And the vibe and just theme and idea is really really neat! Took me a bit to figure out how it works, but once it came together it really came alive! Very cool game! nice vibe and great job! 

Developer(+1)

Thank you so much, I really appreciate your feedback! :D

Submitted(+2)

It's pretty hard to grasp initially mainly because the walls seem to start after a given time and not because out of any other reason. A counter on the top that display the time left might've helped fixing that. Besides that tough really nice game and well done. 

Developer

yes, that is true, a timer would have been a great idea. Why did I not think about it xD. Thx for playing!

Submitted(+2)

This was hard to understand but really cool once I got it! Very original puzzle concept!

Developer

Thank you for the feedback :)

Submitted(+2)

I really like the concept but the timer feels too much for a puzzle time (I've had a hard time finishing the first defense)! Maybe a "press space to start" would have felt a bit better

Developer

I see the timer was not everyones cup of tea :). Good to know, and thanks for checking it out!

Submitted(+1)

Cool concept, took my a while to understand what I need to do.. I think you could have use a bigger square since I ended up missing quite a few times.

Well done!

Developer

Yes, if I had more time, I probably would have added some kind of progression, so the mechanics would be clearer. But thank you for playing

Submitted(+1)

Really cool idea for a game. Could have used more time for each puzzle but then again the timer made it extra fun.

Developer

Thx, really appreciate the nice words!

Submitted(+2)

The concept is fun, but the limited time really feels like too much, I'd rather have unlimited time to understand how to solve the puzzle.

Developer(+1)

maybe I will add an option like that as an after-jam version, we'll see

Submitted(+2)

Figuring out the puzzle in time is tough, but I love the concept! Great application of the theme to join the nodes together to protect the core.

Developer

Thank you. Yea, the timer should add some difficulty.

(+1)

Love it!

Developer

thanks mate, appreciate it!

:)

Viewing comments 10 to 1 of 30 · Previous page · First page