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The Other Guy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1755 | 2.946 | 3.125 |
Presentation | #1779 | 3.123 | 3.313 |
Overall | #1783 | 3.103 | 3.292 |
Originality | #1801 | 3.241 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You summon a robot who is joined together to you, and follows your movement in inverse!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was a nice puzzle game. I did figure out that you can cheat either type of button by hitting them with both characters at once though. And the jump is a little weird where double tapping quickly gives you a much higher jump than hitting space with a bit of time between. But other than that this was a solid entry.
Graphics are nice,
would be nice to keep the characters little I don't know why at some point they got bigger.
Concept is nice, but more teaching levels needed. Gonna be nice after a bit of polish.
nice game.
amogus nice game engaging puzzles
Very interesting game. I also find a bug . You can open the green door just by standing on the same yellow button with the other guy. It can make the finally level so easy XD
yeah I know lol, first time making a puzzle game, didn't think too much about how to avoid bugs like that. Will patch out soon and maybe release it on steam as a small standalone puzzle platformer!
This was a pretty fresh, interesting and challenging experience, the level design was pretty interesting and managed to keep me engaged throughout, great job!
Good game just make the first levels a bit easyer also amogus
I knew there was going to be at least one amogus comment, the player and the other guy were capsules until the last 2 hours so I had to go with whatever we had at that time lol. Glad you liked the game! Anything specific about making the first level(s?) easier?
Nice use of mirror movement. Some pretty challenging levels early. Good on thinking of a "reset"
Glad you liked it!