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Light of Evil - interlinked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2278 | 3.048 | 3.048 |
Presentation | #2988 | 2.571 | 2.571 |
Overall | #2990 | 2.587 | 2.587 |
Fun | #3653 | 2.143 | 2.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two worlds linked together by light and dark.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Nice game! I was very happy to see an horror entry for this game jam. It was a bit buggy, but I really liked the graphics and the atmosphere.
Really excited to see a horror entry! I was having trouble with some mechanics, I dropped the key through the geometry of the door more than once, but it's a great concept that could be expanded and refined. Great work!
I see what you are going for, it's an interesting concept which if refined, could make for a pretty good game. It's a little unclear how things work and it's a bit buggy. Some prompts would help, like letting you know when you can pick up the key. Other then that, nice graphics!
I like the concept, but it was unclear how I was supposed to progress. ~ Do check mine and give your valueable feedback:D
Thanks !
Nice concept!
Thanks! :)
At the begining, every time I would try to pick the key it will fall down once I crossed the room, making it imposible to use. The second time I used the key on the wrong door, loosing the key and being trapped for good. I love the idea, and I think the art is charming, but I wasn't capable of going past the first level. Overall good job! The concept is great and the 3d is well done!
Hi! thanks a lot for your feedback We're gonna check that key! side note - The key can only be grabed with the light off, if you pick the wrong door the is another key somewhere upstares, picking the wrong door should just make you take longer to scape not impossible C:
Sorry, but I did not understqnd how to progress. I see the light mechanic. I try to use the key on doors, but it always end beyond. I had no clue...
Hi ! We're very sorry about the problem with collision, a LMB click with the key close, should be enought to open the door (: We also gave it more distance in the postJAM actualization! thanks a lot for your feedback C:
Couldn’t make it past the room with the stairs (the second stairs). The monster is so creepy!!
Nicely done for a jam game. Could do with a bit of polish, but it’s really impressive what you made with the time constraint.
I think the very beginning is really confusing with the two doors : what’s the point with the one on the right as you can use the first key on the left one directly?
Thank you so much !
At the beginning we wanted to make much more of the game, kinda like a treasure hunt of the keys so a key would only open a specific door. But time got us and we decided to leave all the posible paths only for the player to take more time and explore to get out. (:
Ah, I see. Makes sense^^
nice game.
Thanks!
I like the concept, but it was unclear how I was supposed to progress. There seemed to be a lot of lag when looking around which made it hard to play.
Thansk for the feedback! We'll take it in consideration for future entries (:
WOW. I am amazed that you made all this in 48 HOURS! It is janky and I immediately ran into collision problems, but still. Wow. Extremely well done. This deserves to be a full game!
Thank you so much for your feedback and kindcomments ! :) hopefully one day we will finish this project C: