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OPERATION: CONNECTION's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #390 | 3.684 | 3.684 |
Originality | #754 | 3.684 | 3.684 |
Overall | #1130 | 3.377 | 3.377 |
Presentation | #2555 | 2.763 | 2.763 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main mechanic of the game is that the player must defeat enemies by joining them to other objects.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Sorry but i cant make it work
Edit: the game is amazing !
That's strange... I know the game takes a while to start-up sometimes. If there's a different error, can you show me a screenshot?
no its not like it crashed or something, its just that I cannot do anything else than right-click. Is there any other control or input ? Maybe Im just too dumb to play properly !
My bad, it was probably my browser's fault. So I managed to make it work and I love your game ! The concept is very cool ! I am amazed to see what you did in 48h ! The game is a bit easy and short but you defenitely should keep this concept :)
the best game in the JAAAAM!
Very fun take on the theme! I think it could be even more fun if the pace was a little faster, and maybe have the aim mode slow time to offset it, with perhaps a time limit on how long you can stay in aim mode
Great game. Making enemies collide is so satisfying. The only thing I think this game is missing is a full screen mode. Definitely one of the best submissions I've seen.
Very funny game to play!
I think my favorite is link two baddies together and hear the "BONG" when bumb with each other. It's comedy gold.
I saw this played on the GMTK stream and HAD to try it. This is absurd and hilarious and wonderful. The enemy sightlines are a great way to present a challenge to the player to react to. It felt a little weird to be slowed down by corpses. For the 48 hour jam, this is a really fun concept and it'd be fun to see it fleshed out. Well made!
Very good game, a lot of fun to play, congrats!
A really cool gameplay! Little unpolished, lags a bit, but that's okay for a game jam. Would like to see this as a complete product with more levels, better graphics and optimisation!
Completed whole game and had a good time - that's most important.
Came here to try it out after seeing Mark play it! Really good action game, loved it.
Fun! Very cool concept, and funny gameplay. Maybe needs a bit of polish, but it is a game jam game. Good job!
I got such flash / shockwave vibes from this game. Great work! It was such a beautiful game and the superhot style mixed game was amazing!!! :D
Fun! Would love to see it evolve into a full game post-Jam
The last boss battle is a bit buggy, sometimes the crates go flying, and the second-to-last level has some audio problem, in the sense that if everybody shoots together, it stacks and becomes too loud compared to the rest of the game. Besides these small issues, it's a solid entry. Good job.
Yeah I noticed those things when I was submitting it. Maybe I'll fix them in a quick update? Thanks for playing!
That was really cool, nice job
That was really cool, nice job
like the idea but was hard to play with this aim mode
Nice Game It was super fun
Atleast after the jam add the gun for the player!!
This is a cool game, it reminded me of Super Hot.
I really liked the second part of the second level where the two bad guys are in the room -- I used the rope to smash them together.
This game has potential, I suggest you update the visuals a bit, and make a couple tutorial levels. I think a good first level would be asking the player to smash to boxes together -- that would really teach the mechanic right away without the pressure of a bad guy shooting at the player.
Great job!
Thanks for playing and thanks for the feedback! I tried to remove the pressure in the first level by having the enemy face away from the player, but your idea is much better. Thanks!