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A jam submission

DASHING BALLView game page

fun 3d game
Submitted by amansingla — 34 minutes, 25 seconds before the deadline
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DASHING BALL's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14273.3983.398
Fun#16263.0003.000
Overall#18443.0813.081
Presentation#23452.8452.845

Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When we through the ball the character dashes with the ball

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page
Submitted

simple and fun!

Submitted

Suuuper fun to control, I had a ton of fun swinging around. I mostly just found it hard to actually get to the enemies. The aiming seemed a little off, and it was hard to see exactly where you were going to dash. I also felt like the dash ended a bit short, like I should be killing more than I was.

Submitted

Cool game! 1st time playing a 2D + 3D game like this! Really hard but fun to play!

Submitted

original and fun but still the controls were difficult and quite frustrating. It was hard to judge distance and you always end up getting hurt when too close to the enemy.

Submitted

Really cool art style and gameplay mechanics, great work on that! You may want to work a little bit on the difficulty though, because for me the enemies were way to hard to hit. There's a really interesting concept here, just needs a bit of polishing. Overall great work!

Submitted

Oh man this is wild! Love the 2D lineart style, I don't think I've ever seen that done before in 3D and now I just want to see more of it haha! The core gameplay loop is also pretty interesting and I think there's a lot you can do with it, it's already quite fun even just moving around the room bouncing the ball off the angle blocks and walls and such, I'd really like to see this concept expanded upon both for graphical style and the gameplay possibilities. Great work!

Submitted

An interesting concept. I don't think I've seen a first person game with 2D sprites before. The ball was a bit hard to throw at the enemies though due to their speed and unpredictability.

Submitted

That was a lot of fun! Challenging with a nice high skill ceiling!

9.69/10, nice.

Became a lot easier after getting used to the game and controls.

Quite predictable with the linear movements of the enemies, but still hard to attack.

I like it.

Submitted

Feels really satisfying to throw the ball and dash to it. Well done!

Submitted

The fun is here, it is really is to glitch and fly which is cool. Original concept but the enemy are difficult to predict which makes the game hard to play.

Submitted

A little difficult to figure out how to play, but pretty fun :)

Submitted

Made it to level 3 before getting hopelessly stuck. I think the concept of the game is super strong although in my opinion it would shine more in something like a 2d side scroller where you can very visibly and clearly see the area and velocity all around the player. In 3d space with the extra dimension of flying around and so quickly it can be incredibly difficult to see and estimate where exactly you are attempting to fly to.

Submitted

I had fun! I found it hard to hit the enemies although shooting and the movement is fun I couldnt beat the game unu The music is also great, adds a lot to hte environment, congrats!

Submitted

Really fun to play! Great submission :D

Submitted

The ability of seeing through your own hands is a really interesting idea and worked really well, but being attacked from behind when there were so many enemies on level 4 felt quite punishing, and made me feel like I wanted either a health pick up to warrant my risk of launching into multiple enemies or to be in third person and see more of my surroundings, but in all an awesome experience and a really great job! Ps loved the music too! :D 

Developer

thx  staying airborn and staying in a corner helps in that level
thx

Submitted

Very fun to play actually, despite its difficulty in targeting enemies and somewhat strange collision when dashing through them damages you sometimes. A trajectory depending on the charge would actually be beneficial and would improve the player's experience and not cause early rage-quit in the game.

Submitted

Very fun. Very chaotic. Some sort of crosshair would be nice and a lower sensitivity cuz its very hard to aim as of now. Would love to see a more fleshed out version of this!

Submitted

I liked game style and it is really fun to play. Good job!!!

Submitted

Cool concept! I like the art style with the silhouette lines. The dash mechanic reminds me of the original Unreal Tournament teleporter. Great job!

Viewing comments 40 to 21 of 54 · Next page · Previous page · First page · Last page