I was surprised just how polished the level design and puzzle aspects were for a jam game. You did a great job on all fronts, and I think if more graphics were animated plus an original song would make this the best game of the jam
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Octo and the Pocket Dimensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Top Marks | #1 | n/a | n/a |
Fun | #37 | 4.225 | 4.225 |
Overall | #63 | 4.158 | 4.158 |
Originality | #116 | 4.175 | 4.175 |
Presentation | #325 | 4.075 | 4.075 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
To complete puzzles, you join together pocket dimension rooms in different ways to platform through challenges.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Hi IcebergLettuce!
This is a phenomenal concept. The idea of joining together blocks to make a map to then traverse is genius. It was well executed with a nice visual aesthetic and audio. Very well done! I think a game like this game would do well commercially.
Best,
Brandon from TheIndieDream
Loved the art style! Only issue I had was that sometimes it wasn't clear what was a background graphic or an interactable element. Overall great and I loved the clever puzzles!
Amazing game! The art is awesome and I had a lot of fun playing :) The only small issue was the press "F" to fullscreen which didn't work. Also pressing "Esc" to end the game is a weird behavior to add in my opinion. I went quite far in the game but unconsciously press "Esc" to close the computer and ended up closing the game :( But beyond that, the experience was really nice! Great job and congrats :)
Great Graphics, Original Concept, Great Presentation. The puzzles were hard but very satisfactory. Many VVVVV vibes though. (Spolier) When I worked out that Orange room goes under Green so you could boost it was a Eureka moment. Super cool mate!
loved this, best game i've played so far! the only bit of friction i encountered was realising that i have to use the mouse at the terminal, and also realising that i have a double jump.
aside from that, i really enjoy this take on the "metroidvania with rooms" concept that was seen in a previous jam - it really fleshes the idea out, with unique visuals for each room and creative puzzles involving multiple rooms at once! and the graphics in general are quite nice.
This game kept bugging out on me. First time it wouldn't start up, then when I got the first key, is there supposed to be an interact with the locks? because it wasn't showing up :(. I really dig the idea though. Great job. Wish it would let me play more.
This is an extremely unique concept and take on the theme. Though the beginning is a bit confusing at first, when I figured out how the levels worked I got really excited. The platforming as well is super snappy and responsive, and the graphics just go so well with it.
The only suggestion I can think of is having some sort of penalty for dying, as people can just use dying as a shortcut to quickly go back to the computer, I'm not sure if that was intended or not.
Other than that though, really stylish submission. Good luck on the rest of the jam!
The game looks very nice, good art, good music, good sound effects, interesting mechanics. Nice job! Also, the yootoub.com window is fantastic.
This was so much fun to play! Felt really original and I loved the puzzle aspect!
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