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A jam submission

Fruit MassacreView game page

The way of the ninja is difficult, but the way of his sensei throwing fruits at him to train him is way harder.
Submitted by Chiara-san (@chiara637288), RobZot, MikeMikowski, Facchi, Frango, Donata Poli (@ArtLytra) — 1 hour, 14 minutes before the deadline
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Fruit Massacre's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4834.1374.137
Overall#7243.7533.753
Enjoyment#10473.4373.437
Creativity#11703.6863.686

Ranked from 373 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's "Fruit Ninja", but you are the one throwing the fruits.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 135 to 116 of 175 · Next page · Previous page · First page · Last page
Submitted(+3)

Creative and Nostalgic! I managed to get to 625 poor fruit sliced!

Submitted(+2)

pretty fun intereactive creative, you knocked it out of the park man

Submitted(+2)

I wonder if it's possible to get more than 2 fruits slashed at the same time...

Submitted(+2)

This is great! Fruit ninja reversed works surprisingly well. Trying to slice two fruits on with one slice is super hard but in a fair way, it definitely hooked me. Really polished art as well! Great job!

Submitted(+2)

This is a great little game, well-executed.  The polish shows.  Great job!

Submitted(+2)

Really fun game! The art is BEAUTIFUL!

Submitted(+2)

Nice twist on Fruit Ninja! Really cool!

Submitted(+2)

Such a funny concept, and very well executed!
I feel bad saying this but it was really satisfying to massacre those poor fruits. I had so much fun! 
I was a terrible ninja though

Submitted(+2)

Funny art(well done), smooth gameplay and is perfectly in line with the theme. WHat should I add ahah?

Submitted(+2)

Very clever and funny !! A little bit hard to find the perfect speed but all the rest is nice !! 

Developer (7 edits) (+3)

Hello to all the Sensei!

We really felt it was a shame that we didn't have a chance to record your achievements, so we created a temporary leaderboard!

Since we cannot edit the game, it is currently a simple Google Sheet^^

If you would like to rank in the leaderboard please write your score in the comments section!

Good luck to all sensei who decide to climb to the top! 

Leaderboard

Submitted(+2)

Design of this game is well thought tbh. Art style is awesome. And enjoyed the snappy gameplay. 

Submitted(+2)

What a creative spin on fruit ninja, the art was good too!

Submitted(+2)

Very cool idea with good execution, a little bit difficult but a good challenge!
Fantastic work

Submitted(+2)

I love the massacred fruit sprites :) I had fun playing your game! The aiming works really well :)

Submitted(+2)

Very interesting concept. Unfortunately, it was very difficult for me to estimate the speed of the fruits, which is why I often missed. I love the art style. Amazing work though.

Submitted(+3)

i liked this! interesting mechanics and cool art style

Developer(+6)
Will anyone be able to beat the current high-score, becoming the ultimate sensei?  👀 
Developer

what the flex, have you done hexakill ? XD

Developer(+1)

nope, i think the game would crash, didn't code that possibility lol

(+1)

3085, ci sono quasi

Developer

lessss goo

(+2)

Such a beautiful and addictive game, I have to set some time limits, because I think I coud be capable of playing it all day long. Special greetings for the art, the fruits and the logo are wonderful <3

(+2)

how did you make such a beautiful arc?

Developer (3 edits) (+1)

Hey  SereDim, thanks for the review! For the arc we mixed some elbow grease and programmer's tears.

(I will now write to one of the programmers to answer you seriously<3).

Developer (3 edits) (+1)

I got you 👌

this video explains the tool, then I coded it a little differently to adapt the tool to the existing code but the result should be the same.

I then applied a gradient color that uses the brightest and the darkest color for each fruit 🍊 and applied some transparency.

Then I added a .... we can call it  "lag effect" on it: if you look closely 👀 you can see the line does not follow the mouse 🖱️ perfectly at the same speed, that's because the "sensibility" of the mouse movement would make the aim harder.

I hope this answers your question, see it as a thank for playing and appreciating our game 😁

Developer(+1)

Wait a minute.....Arc or Art? 😂😂

(+1)

thanks for the explanation, I meant arc =)

Viewing comments 135 to 116 of 175 · Next page · Previous page · First page · Last page