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Endless helper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #457 | 3.767 | 3.767 |
Creativity | #746 | 3.867 | 3.867 |
Overall | #797 | 3.711 | 3.711 |
Presentation | #1622 | 3.500 | 3.500 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usually when playing you are controlling the player. Now you control the level it self and try player to survive as long as possible
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I enjoyed the game and the style quite a lot. It's a bit difficult to control the blocks while the player is moving (I was able to get to 100m). But very fun game. Well done.
161m! It was quite difficult once the floor went fully up hahaha :D
Very cool idea, and well executed apart from the slow-mo being FPS based, made it quite hard to do things quickly and felt like my inputs weren't read consistently.
I love the aesthetic, and the art is well made. I also loved the tutorial and the way you layed it out, it made it easy to quickly understand that bombs destroy tiles for example. I also really appreciate the option to restart the game, rather than needing to go through the tutorial every time, it's also smart to make the tutorial be the beginning of the game and can just continue running after it ends!
Overall, well done, I think once the FPS based slow-mo is fixed and some extra polish is done around the game feel, the game will be incredibly addictive, as I can already feel it now a little bit!
Played on stream! See the video for timestamp.
this was honestly a very fun playthrough!
I like the Idea, quite creative so kudos on that!
the execution is solid, the gameplay loop is fun and everything plays well, controls are rigid too,
I totally adore the visuals, the color palette and pixel art are beautiful, fit together effortlessly and give the game a great mood!
overall a solid entry, had lots of fun too, great work!
great game!
Nice concept and execution! The game had me stressed out trying to hurry with the bricks to keep up with the "player" haha, very nice gameplay loop and very challenging!
Great game! A very original take on the jam theme, the style is very consistent and the animation of the main character feels very smooth. Also the bomb sound is incredibly dramatic and made me laugh out loud, amazing job!!
This is really good! I think this would have many more plays if it would be web gj :)
In any case I had a lot of fun playing it :D
Fun game with a nice aesthetic. It does need some balancing though; for e.g. block shouldn’t be allowed to be held indefinitely, otherwise we’re able to cheese the game by holding it below the player at a certain height for long periods of time.
did i do it right?
Really simple yet cool concept and fluid gameplay!
I did 100m! But only because I found out that you can hold the block under the player the whole time and move it up to the top of the screen!
It was fun to play and the graphics are cool! Great work especially for a solo game!
Something I would change: The bombs shouldbe bigger or at least easier to pick up :D
Great game! Congratulations!
Woah, love this! The idea of playing as the obstacles instead of the runner is pretty cool. Great job! =D
I really enjoyed it! This is a rather good twist on the endless runner genre with a good artstyle and good mechanics. Well Done!
I love this take on the theme, it's simple but pretty well executed !
There are several exploits possible, as you can hold up blocks indefinitely, you can jump indefinitely on the same block, and even gain height with the right execution, and you can run infinitely on the ceiling. But it's the kind of game where it's fun to find exploits, and playing the game without exploits is pretty fun too !
Very nice. I would have added some more art and sound effects and it should be good.
This is a nice entry, and fun game! Even if you don't do much more with it, I think that it'd be a fun game to make a Mobile port of, because it's really fun to idly play, and I would definitely play it on work breaks 😄 Goodluck in the jam!
Very creative and enjoyable! I really like the idea, it's like a fast-paced Lemmings and I'm down for that!
OMG, that was so fun and creative. I would love to see a complete and polished version of this game in the future. I can imagine the countless possibilities a full version could have, maybe different runners or new elements in the environment, perhaps special parts of the scenery that I could collect and use after in strategic moments.
But overall, it was great and fit perfectly in the jam's theme. The art style was a bit too simplistic, but the creativity made up for it. You did an amazing job, and even if you don't continue developing this particular game, I hope you keep making other games. You have potential, and your creativity shines through.
love the artstyle, its a little hard to move the blocks when you are also moving, but overall very nice