Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

A Former PlateView game page

Submitted by Bastien Lepesant (@eresia_dev), rainedrops — 1 hour, 5 minutes before the deadline
Add to collection

Play game

A Former Plate's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#26292.8292.829
Creativity#30073.0793.079
Overall#32492.8202.820
Presentation#39422.5532.553

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play a platformer but you help the character to end with blocs

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 36 · Previous page · First page
Submitted(+1)

A nice execution of the level making concept and cool to see a player AI implemented. Nice work!

Submitted(+1)

Not to creative of an idea, but solid execution. Apart from the player ai, that got stuck just way too often

(+1)

Incredible game, really fun, would love to see what it would be without the editor bugs

Submitted(+1)

Congrats, really fun to work with the pathfinding !

Submitted(+1)

Player AI is really interesting. Building mechanics also can keep me hooked to play some time.

Submitted(+1)

Awesome work on the pathfinding for only 48 hours, cool art too!

Submitted(+2)

This is really awesome! the pathfinding makes the level design really work here,   can't believe you got that working in 48 hours! and I'd recognize Kenney's art anywhere :)

Submitted(+1)

Great idea! The art is really well done in this.  My only issue is that sometimes its hard to get the pathfinding ai to do what you need it to. I must say the pathfinding ai is still impressive though bc that no easy task.

Submitted(+1)

Simple but fun!:)

Submitted(+1)

A few bugs and the pathfinding was a bit frustrating. Interesting concept though,  you should consider fixing it up for a larger release later on

Submitted(+1)

A chic concept. Great job with finding the way.

Submitted(+1)

Very interesting concept! Though I couldn't get the backspace to restart to work since it didn't work when the creature had left spawn and when I pressed while it was walking it just spawned and bolted away so I couldn't edit the levels for the retry.

Submitted(+2)

I want to shake this small creature


love the game tho!

Submitted(+1)

Good game, really fun, i like the concept but it could be even better with a bit more polish.

Submitted(+1)

Could be a really nice small game if you polish it a bit more. Escpecially if you lean into the previewing path and setting up the level carfully before running it

Submitted(+1)

Great job, makes for some pretty fun puzzles.

I think the restart from the beginning should be an option in the UI (unless I missed it?), respawn with backspace as it is now is a little tricky because it sometimes locks the ability to place new blocks - but other than that I really enjoyed it

Submitted (2 edits) (+1)

The pathfinding is pretty sick. Great job, it was pretty fun!

Submitted(+2)

You've got an AI navigating a dynamic level! 9/10 just for that, level select is very nice quality of life and should be in the full game if you go that mile, like a you can skip up to 3 levels but have to go back and complete them to give yourself that leeway. Also for the full game a little bookend cut scene for start and end would be cute as heck! Great job friend!

Submitted(+1)

Very simplistic visually, but I am definitely impressed by the movement pathing of the little guy! A clever idea that I was surprised to see done successfully.

Submitted(+1)

Simple presentation but a genuinely fun game to play! I'm a huge fan of making levels so this hit such a sweet spot for me and it fits the theme super well too. Great job!

Viewing comments 20 to 1 of 36 · Previous page · First page