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Aejjee

51
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3
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4
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A member registered Feb 04, 2021 · View creator page →

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Great game! The artwork is very well done! It has the same super satisfying vibe of completing the tasks like in Among Us but with the added intensity of the timers.  It would be cool if the ship somehow changed over time or something to push the player longer to see what happens.

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"It took a bit of patience, but I was able to beat the game." That's funny because I just deleted the last level out of frustration haha (I'm classifying that as a bug fix because it should've never existed and nobody should have to suffer through that). The fact that you beat the game is extremely impressive because I've only managed to get those stupid round rocks to stay twice on the last level and I know what the collisions look like. 

"I flung myself off the peak..." LOL, yeah I was going to model in some scenery neighboring mountains but I just didn't have enough time. And as for the monk I think after the jam I will add a monk voice volume slider bc that does get annoying. 

Thank you so much for playing!

I like your game! Cute and simple, the art style is really nice too, good work!

Thank you!

Haha, yeah if it makes you feel any better I usually finish level 2 with 0-1 seconds left (as the dev, so maybe its a bit tight lol). I'm glad you like the atmosphere though, thanks for playing!

Thanks for playing! I've gone ahead and fixed the little rock thanks for letting me know. (Agh so many bugs!) Also props to you for getting past that second level!

Oh my god this is really good! The movement is so smooth. I spent much longer on the first level than I was probably supposed to just trying to do the corridors at full speed because of how fun it is to cancel your velocity around corners. The artwork is very well done as well. Overall fantastic job!

pov me freaking out over how good this is:


That was fun! I hoisted everyone up but it didn't matter because I can just spam the cannon. There should be some sort of cooldown or consequence to firing the cannon (unless there is and I am just unaware). Otherwise, amazing job on the art, and the mechanics are interesting! Thanks for the cool pirate game!

I love the lord of the rings style music when she becomes bridezilla. Great game idea, even better since I'm going to a wedding next weekend. The goody game mechanics work well with the artsyle too. Good job!

You need to zip the entire build folder along with the exe. We can't play without that: 


Lmk if you update it, I'd love to play!

You need to package/build the game into an exe. Lmk if you do I'd love to play!

Actually a really cool idea! I thought it was broken when I couldn't move before I checked the game page, so it could benefit from just a little text on screen for the first level telling you what's going on.  Another good rule would've been that you have to be looking straight up when moving. Good job!

Awesome job! I like the industrial vibe. Though I got crushed by the elevator and got stuck under the map so it would be nice to have a restart level ability. Great work overall!

Great work! I love the neon pink art style it makes it feel super cyberpunk. It's kinda tedious to pickup the abilities, but I'm probably just bad lol. Good game though!

Oh my god this is incredible! The music alone is a masterpiece and it fits the gameplay so well. I am in complete awe over this game! Absolutely fantastic job my favorite of the jam so far.

This was SO fun! This is the longest that I've played a game from this jam. I got all the way to water breathing  (and tbh I feel like my game is bugged because there's no way none of the combinations I tried didn't work).  Great job!

Really satisfying design! I love the low poly look with the simplicity of the mechanics. Idk how you guys got 1mil+ though. Great work!

Ah I'm sorry about that. I'm not sure what bug could've caused that. Did you happen to get an error message? Thanks for the feedback though!

Haha, yeah the second one is tricky (a hint though: try gathering the rocks before stacking). Thank you for playing!

Thank you for playing! Now that you say it I think yeah this game totally could've just used the "nothing could possibly go wrong" interpretation of the theme and gone for a full zen style game. 

This is so good! I got through ending 3 and decided to break there but I will definitely be returning tomorrow after I get some sleep. The artwork and vibe is super impressive! Great work!

I absolutely LOVE the art. Great work on that! The music fits with it as well. Also the main movement mechanic is surprisingly interesting for how simple it appears initially. Good job!

Thanks so much for trying our game! That’s an excellent take, I think there would be some really interesting mechanics with multiplayer building.

Definitely a skill issue, because idk how that wall climbing works. Love this art though!

I absolutely love this art style and the hooking mechanic is fun, but I could not get the wall climbing to work reliably after like 15 minutes of trying. Good job!  Just needs some polish on that wall climbing to be a more fluid experience.

Nice job! I assume this one:



is the last level because when I get to the flags I just restart the level. This is a good game, i wouldn't call it "a pretty bad game"!

It just said that it failed to extract files.

It has an error when extracting files from rar file.

Nice job! The sunset art was great!

:((((((((((((

I mean idk how 70 doesn't get me in the club with that second section being how it is lol.

Good  work, it feels really smooth to play and game feel is major so nice job! 

I'm eating chipotle rn.

Wow this is great! Super well polished and the team behind this seems like they work together well. Excellent job!

This is an art piece, and its beautiful! Games are art and this fulfills that to the highest extent. Great work from the visual and sound artists, and good idea to the whole team, it was entertaining while also being great art.

Oh my gosh this game is gorgeous! Nice job committing to this aesthetic. Also its just fun to play. Great work here, high marks!

This was really fun! Its perfectly balanced (not sarcasm lol) which is kinda rare for game jam games.

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Ah okay I get that, we barely got ours out in time lol

Great idea! The art is really well done in this.  My only issue is that sometimes its hard to get the pathfinding ai to do what you need it to. I must say the pathfinding ai is still impressive though bc that no easy task.

I really loved this lol! I'm not very good at it though lol. there should be a penalty for losing units, like a speed debuff or something.