Nice and short game! The concept was interesting, though I didn't know the original game. I would have liked the "dash" to go to the mouse position, but I enjoyed it.
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Asteroid Showers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2594 | 3.087 | 3.087 |
Overall | #2753 | 2.996 | 2.996 |
Enjoyment | #2757 | 2.775 | 2.775 |
Creativity | #2847 | 3.125 | 3.125 |
Ranked from 80 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a reverse of 'Asteroid' 1979 game for Atari where istead of a spaceship you control an asteroid and try to bring life to a planet
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
2 Ideas nicely combined. Loved the details of getting smaller when taking damage.
I'm so bad at these types of games, but I still liked this a lot! The movement was super nice and you guys hit the theme on the head for sure!
Wow that was great!
I love the way you executed your idea, and that you made the asteroid a bit more special with the boost ability.
The movement was great in my opinion, especially because it made the boost even more useful, I sometimes needed to dodge other asteroids and not just spaceships.
I like the concept, was satisfying killing the ships, however I would love to see it sped up a bit more. Having the camera zoom out as you gain that speed would help sell the feeling of being an asteroid hurtling through space a bit more i think. Overall good entry :)
The art and sound effects are very clean.
Wish running into the ships to destroy them didn't hurt you.
Also, might be cool to "collect" other asteroids and become stronger.
Overall, nice entry!
Cool idea and seems well made! I don't know the original game, so I wasn't exactly sure what I'm supposed to do and unsure if I should destroy the space ships, but it clicked after a while. Maybe a short paragraph on the objectives would help. I feel like a bit more responsive movement would be nice, but I see how that doesn't make much sense for a big asteroid. Good job!
Cool idea and seems well made! I don't know the original game, so I wasn't exactly sure what I'm supposed to do and unsure if I should destroy the space ships, but it clicked after a while. Maybe a short paragraph on the objectives would help. I feel like a bit more responsive movement would be nice, but I see how that doesn't make much sense for a big asteroid. Good job!
The asteroids look like they have faces. Idk if that was intentional but I like it <3
I like the cozy music and the premise of your game. First I thought I needed to destroy the space ships. Look what violence in video games made out of me. haha :)
The game felt really great when I got near the planet and was using my dodge to avoid lot's of ships. My feedback would be to increase the movement of when you are not boosting by a bit and also incentivize the player to dash into objects more. Great work!
It would be greatly appreciated if you rated my game as well! https://outercloudstudio.itch.io/fire-swap
Pretty cool idea. Though the ships didn't attack me too much so it was kinda just a cruise. Boosting around can be pretty fun when the asteroids aren't too cluttered. In my opinion it would've been more fun if it was faster (a bit less obstacles) and more enemies attacked you. Especially because the movement was really smooth but the game doesn't let you use it to it's full extent. Good job, keep up the good work 👍
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