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You're The Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #245 | 3.957 | 3.957 |
Creativity | #1680 | 3.522 | 3.522 |
Overall | #1732 | 3.348 | 3.348 |
Presentation | #3903 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing through the platformer as a player, you are now the builder of levels and must construct levels that the player can complete using a limited amount of platforms
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
That was fantastic. I'm a HUGE fan of puzzle games, and this one was great.
Great job creating all those interesting mechanics out of just 3 blocks, and utilizing them in unique ways to create the levels. The difficulty curve is also pretty well done.
I personally think that there is a bit of guesswork involved when lining up the jump platforms. I would suggest keeping the blocks when the player dies and allow them to adjust the positions instead of resetting everything.
Still, I think the game is well done and worth giving it a try!
Lovely little tricksy game! Gave e old school flash vibes, especially the last level
Really good level design with clever but not too hard puzzels.
I struggled at first with the controls and understanding some mechanics but once I got it down it surprised me with how good and fun the level design is!
With a bit more polish this would really be amazing!
The game fits the theme well, one of my favorite of the "you are the platform" games.
good job!!there is a future
You are the platform
oh wow, this was so meta! not sure if i'm using that word right, but this seemingly simple game has many challenging puzzles, using an inconspicuous "phase through" tool that unexpectedly becomes a mechanic. as such, it's well weird that i had an "aha!" moment when i realized i could tb bire gur yvarf (rot13 to decode, for spoilers) in the last level. this is amazing for being created in 48 hours, and although the graphics are not that crisp and the ui could get improvement, this is very well made.
Took me awhile to figure out you use numbers to switch ahaha this is why you read, people! Very interesting mechanics!
Amazing job for a first game jam!
I kept clicking on the different tiles in the ui instead of the number keys 😂
It would be nice if tiles could be kept after dying and editable though. It was a bit frustrating having to place the tiles again when you were just a few pixels from completing the level.
Very intuitive and fun level desing, and AMAZING title ;)
Really good entry, well designed levels and a neat concept. Well done :D
This game was a lot of fun! It reminded me a lot of old school flash puzzle games. The levels were all really well designed, I was genuinely excited when my platforming worked. My one suggestion is to make the player able to move platforms after they've been placed and to save their position after they die so they can make little tweaks based on what didn't work. Overall, great game!
This one genuinely caught me off guard!
A platformer where you create the platforms is a pretty tired concept, but the ability to go through platforms (and lasers) and the ledge-climbing mechanics made this super interesting, and trying to use less platforms than intended was really fun! If you ever expand on this concept, maybe adding a par system wouldn't hurt? It gives the player another goal to aim towards besides just beating the level, forcing them to think about and engage with the game more critically.
Had a great time playing this, awesome job ^^
Thank you for your comments and advice on the game. I'm glad you enjoyed it and I enjoyed playing through your game and thought it was a very unique concept! I will try to use your suggestions on future projects.