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A jam submission

UnThrusty SwordView game page

Play as The Sword that doesn't want to hurt anyone!
Submitted by GeloRuse (@GeloRuse) — 5 hours, 12 minutes before the deadline
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UnThrusty Sword's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#8003.9303.930
Creativity#10013.7543.754
Overall#14563.4503.450
Enjoyment#30672.6672.667

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of playing as hero clearing the dungeon, play as The Sword that doesn't want to hurt anyone

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page
Submitted(+1)

Amazing graphics and interesting concept! 

Developer(+1)

Thank you for playing, glad you like it!

Submitted(+1)

The graphics are really well done and look extremly good art wise! 

Just like you have mentioned on your itch page it gets repetetive very fast but I like your ideas on what you would add to change that! 

The concept and idea behind the game is also very cool, great job!

And also thank you for commenting on our game! Makes it so easy to find new games to play haha :D

Developer(+1)

Thank you, glad you like it! Despite the execution of the concept, i'm satisfied with the results and managed to learn new stuff. Hopefully everyone did during the Game Jam!

Submitted(+1)

Love the art! Very well made and thematic.
I loved the fact that not only are you the sword, but you're also trying to save the monsters rather than kill them. I've seen a few "You're the sword" games but most still focus on killing the monsters. Your idea fits the roles reversed theme nicely!
Well done :)

Developer (1 edit) (+1)

Thanks! I really wanted to put as much layers into the theme as i could. Glad to hear it worked!

Submitted(+1)

I love the art style and its fun playing as a cowardly cutlass

Developer(+1)

Thank you, glad you like it!

Submitted(+1)

The game looks great. Love the sword character's anxious eyes. Gameplay is quite simple, but maybe you could spice things up with the knight swinging from different angles? Well done.

Developer

Thanks for playing! The knight does in fact attack from different angles (high, front and low) which are selected randomly, but i do agree, more kinds of attack (like jumping and then swinging for example) or even dynamic approach with possible sequencing would definitely make the game more interesting.

Submitted(+1)

The audio, the visuals are all good!  Nice Game💯

Developer

Thank you! I'm grateful to my friend for providing the art, it definitely made the game more appealing.

Submitted(+1)

Nice idea and the eye candy is nice, but there's not a lot to it. If you hit the monster or not seems random.

Developer

Thanks for playing! Yes, the concept is simple, sadly i didn't manage to fill it up with the content and balance properly, but it is what it is. Still happy about the result though.

Submitted(+1)

Great idea! Playing as the sword instead of the knight is neat! :D Cool graphics, too!

Developer

Thank you, I'm glad you liked the concept!

Submitted(+1)

The idea is quite unique. And the art and animation are amazing. I agree with the balancing issue mentioned by other comments, but nonetheless, it's still a cool game.

Developer

Thank you! I'm not a good animator, so that's pretty flaterring to read in a feedback!

Submitted(+1)

Great artwork but it seemed like it doesn't really matter what you press you still win as long as you press something which is kind of a bummer :/

Developer

Yes, sadly the balancing was the last thing on the list and i didn't manage to make it more interesting in time. Wanted to make monsters more dynamic and attacks more variable, but alas.

Anyway, thanks for playing!

Submitted(+1)

Good art and interesting take on the sword mecanics!

Developer

Thanks for playing, glad you like it!

Submitted(+1)

Nice art! I dont save much of my friend monsters

Developer

Thanks! Don't worry, there is no actual endgame and the score is just for the show.

Submitted(+1)

Love the art and animations! Didn't understand the gameplay too much though - I just held both mouse buttons down the whole game and that seemed to win everytime. Cool game otherwise!

Developer

Thank you! I agree the gameplay can be confusing, but it's really simple once you figure it out. Essentially we are just rotating as the sword while the knight attacks automatically. We can rotate in two directions - left (counterclockwise) and right (clockwise). Knight's hand also affects the rotation, so that's what could have confused you. 

I should have implemented a proper tutorial, but had to resort to a simple text.

Submitted(+1)

I loved the artwork, the game looks great!

Developer

Thank you, glad you liked it!

(+1)

I especially liked the artwork. There's a nice foundation here, and I hope you'll expand on it later.

Developer

Thank you for playing! While i do agree the game has a lot of potential, i don't really see myself working on it any further, since i want people to see what was made with the limitations of the Game Jam. 

But who knows, maybe i'll come back to this project one day.

Submitted(+1)

Amazing art, works well after you get when exactly you should rotate the sword. The concept is simple and polished, it has a good potential for more mechanics or levels!

Developer

Thank you for playing, glad you liked it! This project is definitely carried a lot by the art that my friend made, to whom i'm extremely grateful.

Submitted(+1)

Takes a bit of time to understand how it works. I figured out that I can just press the left button each time and it works whatever the type of enemy I'm facing. I love the idea though, the concept is very nice.

Love the medievil-like art too!

Nice concept and I'm pretty sure that it's a great game if it works correctly, I won't mind the bug that much, it's cool. Good job!

Developer

Thank you! I was considering making the game harder, like slower rotation or knight's hand affecting the rotation more, but decided not to, since i wanted the game to be accessible. Definitely a lot of mechanics could be expanded though.

(+1)

Awesome art style and cool concept. Definitely need more variety for gameplay as you suggested in the descroption. Perhaps making some enemies escape on one direction or the other? I found that I could press either direction and just hold it to avoid hitting all the enemies, if some of them fled by flying up or crouching down you would have to learn what each enemy does to select the correct direction to rotate the sword towards! 

Developer

Thank you! There is definitely a lot of stuff that can be done here, that's for sure.

Submitted(+1)

The artstyle kinda looks like an obscure european comic; keep up the good work.

Developer

Thank you, will do! The art my friend made reminded me of MediEvil, so i can see what you are talking about.

Submitted(+1)

Cool idea with great visuals. Good job!

Developer

Thank you! Glad you liked it!

Viewing comments 23 to 4 of 43 · Next page · Previous page · First page · Last page