Hard to win without "cheesing" the AI, but really neat in concept.
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Retro Revenge: Inside Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #575 | 3.943 | 3.943 |
Overall | #849 | 3.686 | 3.686 |
Presentation | #865 | 3.886 | 3.886 |
Enjoyment | #1562 | 3.229 | 3.229 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing as the main character in an arcade game, you ARE the game, playing against the arcade machine's AI.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Interesting idea! The graphics do a great job of showcasing the theme. The enemy was a little too jank and there wasn't enough feedback on the items to know how well I was doing so I wasn't able to finish it.
I like the game’s concept!
However the design of the stage tends to favor the top immediately, making the rest of the stage moot. It also favors quick play, in which the missiles don’t give much chance to.
With a bit of tweaking, this can work very well! Well done. Oh, and at least a button for restart and/or beginning the game. The game starting immediately actually gives the one playing it panic and confusion, no breathing room, rather.
Enjoyable combos definitely no bugs whatsoever trust they are features - you, great art style, SFX were nice and the shaders were delicious.
Chat - "he is way too determined to reach unidentified orange box"
It's a very creative game and the idea is quite good, it has good music, good graphics and it's simple but entertaining. I had problems to kill the player and it seemed unfair how difficult it is to kill him. But it's a good game. Good job!
Cool concept and interpretation of the prompt! The AI was a pretty buggy, and bounced around, and once or twice I had to close and reopen, but it was fine on most runs. The amount of HP he has and the lack of RAM return from some constructs led to the only practical option being to lock him in a box and fill it with grenades, but even then it didn't die, so I walled off the exit and placed the last laser I could afford, which it ran into. The game base is very promising, just some balancing reworks would make it far more enjoyable. Rotation of some of the objects would also add a lot of options, along with maybe some control on the grenade's velocity.
This is a super cool concept. I think the design and the presentation are very good, but the player's pathfinding seemed super confused so it was hard for it to accomplish its goal, which also made it hard for me to predict its movements. Good submission though nonetheless
I felt like the pathfinding of the player really struggled sometimes and moved irregularly. Sometimes bouncing wildly all over the place and other times beelining for the exit haha
But still don't regret the time I spent trying to kill the little guy!
The concept was interesting, and I definitely had some fun playing it!
I didn't feel like the player's tools worked in a way that felt "correct", and that the only way to win was to essentially "cheat" (such as trapping the Bean, and abusing the AI), which didn't lead to a satisfying "victory" moment. That aside, I think this is definitely worth playing, and I'm sad that there weren't more levels! Goodluck in the jam!
Awesome interpretation of the concept! The AI was a bit... interesting at times but I understood what to do fairly quickly as the game was very straight-to-the-point. I really liked what you went for here, but it leads me yearning for more (I wish the scope was a bit larger). Anyways, cool game!
Nice and pretty balanced game, although I would have liked some more level so that you could be introduced to your agilitys more slowly.
Pretty polished game! The art and music and sound effects are really great, and it's fun to try to force the guy into a corner to try to trap him. I think it is a bit hard, and would be better if you started with more money/had a way to gain money. With a bit more time I think this game could be really fun!
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