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Shop Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2132 | 3.286 | 3.286 |
Creativity | #2585 | 3.214 | 3.214 |
Overall | #2625 | 3.048 | 3.048 |
Enjoyment | #3144 | 2.643 | 2.643 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ever wondered how your shop NPC feels in a roguelike videogame, Well, now it's time you became a Roguelike Shopkeeper!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The assets feel a bit weird, other than that its great!
I will agree with some of the other comments and say the game is a little hard to understand at first, although it does have pretty good design otherwise. Good submission!
Hi, nice concept, but was hard to understand the first request, maybe add a tutorial?
Sorry we didn’t have much time but we’ll add one post rating
Interesting and fun concept. I think a "submit order" button would be useful but other than that I had fun creating orders as NPC hehehe!
Nice work!😁
thx dud
Interesting concept! It's a bit easy to go on infinitely, but I feel it could be expanded upon quite nicely.
thanks!
Cool lil game! Maybe adding something like a quick submit button for the items would be cool, make it a lil less fumbly.
My first 3 customers died while I was figuring out how to play lol. Edit: Very impressive considering the art is home made!
Well done!
ty
This game is really cool and with a simple but well made idea! I like how each customer buys a different sword and hability but I didnt really know which sword did each thing sometimes. The art is amazing and very worked and the game is well polished. I like how you implemented the mechanic. And when the zombies ate the customer I was really shocked I liked it a lot.
thank you!
Cool concept
ty
Nice work. Please add more mechanics and make the game funnier. I like the zombies :)
Thanks a lot, and yeah we’ll update the game after the rating period
It was frustrating at first, but the concept and design kept me motivated and when I figured out how to play the game it became a lot of fun. Sadly there is no increase in difficulty, so it became predictable after a some time. Overall I had a good experience and the Sound and Art were also nice. I would recommend however to add some Hints on how to play on the Game Page.
sorry we didnt have much time to make any tutorials or something like it but we'll add one post rating, btw make sure to rate the game
Woohoo, a fellow shopkeeper game! I love seeing different interpretations of the theme. This one was super interesting and well executed! Great job.
thank you! make sure to rate.
For some reason Itch.io wouldn't let me go past the captcha, but it seems like it fixed itself; just rated! Great work again.
thanks
I can't grab objects, maybe I misunderstand the controls ?
Good job for the visuals and the sounds, I can tell for gameplay so sad
sorry can you restart the game and rate it
Rated !
It works after restart it you were right.
The idea is very cool but sometimes it was hard to find what the customers wanted, maybe if weapons were more different it could help ?
Good game for a jam btw !!
Really nice, i liked the presentation a lot. Sadly the game didn't work well with a wide monitor and I couldn't adjust the window size, so the ui layout got broken, making it a bit unplayable.
Thank you! Apologies for the resolution issues, with time running short we decided to go for the standard 16:9 :)
sorry about that, can you rate the game btw
Very nice! I just wish it would have more content
sorry we didn't have a lot of time
Nice job! the timer seems a little harsh at first, but once i got the hang of it it was ok. The art is great!
Good take on the idea, where you reverse role with a shopkeeper. Design of the swords and runes is very readable, I always understood which elements I should pick to satisfy customers' needs. It is a bit hard to understand what to do at first, but once you do it plays alright, so give this game a chance even if you are confused in the beginning.
thank you!
Amazing!
make sure to rate the game!
yeah of course
Fun idea. I was a bit lost at the start, but after I got the hang of it it was doable. Maybe the customers could have a little more patience. Oh and the character designs are cool!
thanks a lot, your game is awesome too
Well-presented and good concept. Didn't quite figure out how to give the enchanted weapons to the customers though, they all just died :(
you combine them by dragging them out of their inventory slots and putting them on the crafting table on the right, anyway thanks!
I really like the art! I actually really like that zombies pounce on your customers if you're too slow. Sadly I wasn't able to drag the weapons/tokens around, so I wasn't actually able to give anything to the NPCs at my door :(. Still, well done!
thanks a lot, would you mind retrying the game to see if it works, and rate it if it does work
A restart seemed to fix it, might've been going to the credits menu that broke it? Re-rated :)
The timer for being able to craft things is a little harsh - it takes me a bit to parse what weapon they actually want and at that point I don't have enough time to craft and hand it over. I enjoy the overall vibe, though!
thanks!