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Ghost Blocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2256 | 3.324 | 3.324 |
Overall | #3306 | 2.804 | 2.804 |
Presentation | #3593 | 2.676 | 2.676 |
Enjoyment | #3800 | 2.412 | 2.412 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of breaking the blocks, the ball makes the blocks.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really cool concept, I enjoyed myself playing this! I feel like there should have been a little more sensitivity, because as time went on it became very difficult to get any new behaviour from the ball once it had been fired in every direction
Overall though, cool game :)
neat game ;)
I liked the gameplay a lot
Probably one of the most creative concepts I've encountered so far, definitely could be a unique and fun game. Could use some sound when you hit the blocks
I like having to 'activate' the ball with the white pins before it would make the yellow bricks appear. Gave the level a sort of puzzle quality. Sadly there were two yellow bricks I just couldn't seem to hit. Would benefit from some kind of slower/finer aim option.
This seems like a good foundation for a game. Good job.
Overall neat concept!
Really neat almost peggle like game! I think that there's a lot of cool powerups you could easily add to create depth in an already great game.
Love the art and concept! I think it might help gameplay if there was a short trajectory line to help with aiming the ball
It's a cool take on the block breaker, peggle genre. There's an interesting dynamic where it actually gets more difficult the more blocks are spawned which is very cool and could add a lot of strategic planning, but definitely requires the physics system to be really fine tuned to keep the frustration levels in check. It's a novel feedback loop and a solid presentation, nice job!
I loved the concept and the presentation. Would have loved to see it fleshed out further!
Interesting concept, I think I needed a restart button ha ha!
This is a neat idea, but the physics feel a little weird, and I don't think reversing the roles changes very much. I do like having to hit one of the white balls first so you can't just shoot anywhere. Nice work.
I don' t think the game is beatable with the current mechanics, it's also very frustrating to play. the fact your ball has to hit a white peg to toggle the blocks forces you to bounce around, but the physics are a bit weird and the ball doesn't always fly in the direction you expect it to. I think it goes to show that games like peggle are fun because they work a certain way, and changing the mechanics of the game also removes the fun factor.
Anyway, congrats on submitting!
A very simple but effective take on the jam theme that makes for a nice puzzle game. Great work!
It's like a fun gimmick for a peggle level i like it!
It's just an image in browser mode. Did it bug out?
I've seen it freeze sometimes. Refreshing the page should fix it.
Neat little idea! Great job