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Not another Hero!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #978 | 3.635 | 3.635 |
Creativity | #1000 | 3.755 | 3.755 |
Presentation | #1020 | 3.792 | 3.792 |
Enjoyment | #1217 | 3.358 | 3.358 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game we reversed the classical roles of Hero and Princess. The Heros are trying to save the princess from her lonly tower but instead of playing the Hero you are playing the Princess and don't want to be saved. Our main gameplay mechanics were inspired by the first classical Donkey Kong game for arcade. Another twist of the game is that similar as in the first Donkey Kong game there is one character on top of a platform (like Donkey kong in the classical game) and one character trying to reach the top (like Jumpman in the classical game) but these two roles are reversed and you are not playing "Jumpman" but "Donkey Kong".
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
Interesting game :) I liked the idea, but rolling pots down the stairs seems a little strong right now :D
I had so much fun playing this :)) Nice work
Very stylish and cute art style ! The idea and mechanics are great, i found myself trying to allign the knight to do multiple kills at once. Maybe adding more pots variety could spice it up
Why is it that sometimes the knights just don't climb the tower?
there are a few small bugs in the game
I really love the art style and the music ! Pot rolling mechanic is also really nice.
Very interesting game, I really like this art style. Not sure why it reminds me of some Korean novel manga I read. Ha ha
This was a fun game! The art and music are great and its really enjoyable, even if the game is a bit easy right now. Might have benefited from a score counter, so people can flex about not getting saved lol. Good job on your submission!
I actually love the take on this, epsecially the reverse donkey kong vibes. Could lowkey be fleshed out into something pretty interesting with different levels / types of pots / types of "heroes" etc, great job so far!
Really fun game, very satisfying to get multiple knights with a single pot. I enjoyed it a lot!
The gameplay gets a bit campy though as the knights only really come through one route. Perhaps a second tower to defend could help. The music is also very cheerful :D
This is such a great reverse donkey-kong idea
Who said that the princess wants to be saved when she is living in the tower peacefully? lol. Having a donkey kong vibe but as Donkey. Love it!
I loved the presentation! The gameplay was fun, but I would love a score and High score counter. My longest run got sadly ended by a bug. The barrel was stuck in the wall and would not respawn.
Gameplay is fun, but the game is too easy. With some extra time it could be great. Having hero's that scale the tower from the outside for example.
Thank you for your feedback. Yes, unfortunately there was not enough time. There should have been more knights. We were actually planning a knight with a ladder who could climb up the tower :)
Only 48 hours to make the game, but it is fun to see what people are able to create
Yes! Its great to see all the other cool ideas the people had! it was a lot of fun and we learned a lot.
Nice clean artstyle and a fun theme!
It gets a little repetitve and I didn't know if there is a win condition.
So eventually I gave up and married hero nr 163.
Overall a good submission!
Thanks! Yeah its a bit to easy and the levelprogression is a bit broken xD
Fun game. Feels like it needs a bit more difficulty scaling or some sort of progression, but was nice overall.
Thank you!
This is oddly addicting... Turning those poor heroes into red mist! The game is really intuitive and easy to play, nice :)
Haha, thank you!
The princess is a skillful gardener, I presume :D
Very smooth and satisfying gameplay, but as you get used to it, it gets a bit easy. New challenges or levels might be nice :)
Music and art are cool!
Thank you! yeah it turns out too easy. Maybe we will add some new knights and levels in the future!
While you present the game in a very fun and interesting way, the lack of dynamicity in gameplay makes it rather unfun to play after not too much time.
Thank you for the feedback and for playing the game!