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Size Obstical's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1718 | 3.265 | 3.265 |
Creativity | #1951 | 3.449 | 3.449 |
Overall | #2428 | 3.190 | 3.190 |
Style | #3599 | 2.857 | 2.857 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you change tha scale of cubes to solve puzzels
Development Time
96 hours
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Comments
I got my chees you stupid good funny gmae. Real fun, I liked the humour of chees. Concept of a gun that shrinks items is not new, of course, but still great game!
if i hade a creativity stat, it would be zero :)
yo this game is so cool and it's really smooth because my pc can't run 3d games, looks like minectraft custom maps
also is this the end.... I'm stuck in dark room with chess
oh, thats the end. i didn't make that clear enouth. im also suprised it ran so good. i gues my optimization worked. (im using backed lighting and thats why there are no realtime shadows. also some other optimization) :)
oh man you should add season 2 for this game, season 1 is short but it's good start
For example: poppy playtime
Also you should do impossible to upload on steam if you wanna make season 2
I'm following you.
now you can wait 2 years until i finish another game :)
Fun game! Has the Portal vibe and lots of humour from the game. Not sure what to do once we are at the cheese room when you can resize the cheese.
that's the end. shoud have maid that more clear :)
Glad we had a talk in such way. The tricks are worked pretty well, good job!
This Meta game is very interesting, and the gameplay is also great.
Creative! Feels like you've had a good time making this game!
Was a good lot of fun!
very creative narrowting, making the experience enjoyable, a mix of Portal and The Stanley Parable. Good job!
Would have liked some kind of prompt in the end to show it was the end, I spend way to much time trying to figure out what to do with my big chunk of chees, not that that had any impact on my rating of your game, it was fun!
i wanted to add a prompt in the end but i was to lazy to make a timer to start it :)
Nice humor, snazzy, like a jammy portal.
really funny game! It worked for me fine on the web version, though :) I like the funny comments of the person or roboter or what it is. Made me laugh
Definitely hit the Stanley Parable-esque vibe. Good job!
Very good! Very good! I like the writing. It felt very Stanley Parable-esque.
The idea is also very creative. It did get a bit annoying in some puzzles, but for a jam game this is really good!
Awesome story telling. You have something that could actually be a real game. I hope you keep working on it :D
Very amusing! The dialogue made me giggle!
The writing was funny and the puzzles good!
You owned the assignment! scaling here is a central part of the mechanic. And the narration is catchy and fun. Well Done!
Fun little stanely parable-esque game. Moving blocks is always awkward, but I had a good time!
Liked it!
It has some charm, dont know why,
Unfortunately got a bug where interaction with ERROR canceled the main dialogue and softlocked me, but keep up with good work!
oh, thanks. :)
Cool game! I really like the theme implementation and the interaction between the creator and the player. However, as you wrote, there were a few bugs. Otherwise good job!
it's not a bug it's a feature :)
The scaling with the gun was a little slow in some cases, and the rooms didn't have too intresting puzzles, but the story was pretty good.
it's kinda slow becuse i didn't want to brake the physics engine
I liked the implementation of the scaling through a gun, and it was satisfying to use ! The little story was a nice little bit of spice for a jam game, although while playing I had a wierd bug where my look direction would constantly drift a bit which was a little annoying.
i had problems with look diraction in the web builds, but only on one of my computers. weard