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DUAL BOX's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1593 | 3.308 | 3.308 |
Style | #3104 | 3.038 | 3.038 |
Overall | #3708 | 2.821 | 2.821 |
Creativity | #6045 | 2.115 | 2.115 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
built to scale on a box like i mine is not perfect but we can understant the theme
Development Time
48 hours
(Optional) Please credit all assets you've used
Game Credits
Programming
TwixZ#6643 (Base Template)
Graphics
TwixZ#6643 & hssnimate
Music
dualcats
Sound Design
TwixZ#6643
Special Thanks
GMTK
second game jam of my life as a new construct 3 developer and this game was made in 6hours
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Comments
A simple and fun game
Addictive game! It felt extremely satisfying when I managed to unlock the last block from an unexpected combo. Amazing game that fits the theme!
This game is easy to pick up and quite addictive!
Had fun and managed to get the ying yang cat, also polished
My highscore was 10.8 million! I like the art of the "dual cat" and the realistic physics.
"My high score was 11.8 million. You were not too far off! Thanks for the review, and <<Dualcats>> is the name of our indie game company."
Fun game, but it is... pretty much just exactly what Suika is, but reskinned with a few different shapes? I did like the cat art though, so it gets a style point just from that!
Pretty cool game! I was a litle confused by the UI at first, but got the hang of it in a few tries.
familiar
Great work for a game made in only 6 hours! Seems like it’s pretty inspired by Suika game but with some more interesting shapes, I like it!
The UI was really informational and loved that you used it effectively.
I had a lot of fun :)
thanks you very much and like i said i maid it in construct 3 (visual coding) so is more easy and fast
Good idea to combine Tetris and 2048)
Cool little game, kind of like 2048 crossed with Tetris! Very satisfying when you can get a chain reaction going.
I like how the UI at the bottom simultaneously shows you what the next shape is going to be, and also shows you the "order" that the shapes merge in.
I think my suggestion would be to make the colours follow a specific pattern, rather than being seemingly random. I see that the number of sides of the shape corresponds with the order, but the colours is what I notice first.
thanks is not a bad idea and it is in agreement with the black and white cat à the end so will repeat it but thanks for this review