Play embiggenning game
SHOOT the MOON's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #258 | 3.943 | 3.943 |
Overall | #646 | 3.811 | 3.811 |
Creativity | #1115 | 3.736 | 3.736 |
Style | #1250 | 3.755 | 3.755 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You keep growing and scaling up as you shoot stuff around you.
Development Time
96 hours
(Optional) Please credit all assets you've used
SFX made by Kenney
Other stuff was made by the team and is in the credits
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Comments
Super fun, I love that you made the bullet patterns change with larger and larger enemies to ward off monotony.
Really fun game!
Neat little game
This game is the final boss of the scaling, trully amazing !
Great game, really fun to play! My only suggestion would be to differentiate the projectile sprites from the targets to avoid confusion. Loved the quirky moments, especially the dancing Eiffel Tower! btw, my game also has a space theme, give it a try :D
really enjoyable! it had some fun decision making deciding what you wanted to go for and i really liked the design of the boss. it was really fun getting bigger and i loved the way the shader changed in the background as you did. also pretty amazing piece of polish getting rebindable keys and some options in there too. some really great work here ya'll!
Wow. Really can't think of a more extreme interpretation of the theme. Congrats on pulling off such an ambitious idea!
Loved it ! Spore reference is on point, loved the dynamic music also ! Jazzy funky stuff was a great idea here !
The game starts a bit slow but it quickly ramps up and you get from shooting molecules to shooting the fabric of the universe while it poses. That was a thrill to play!! Good job!!
Well this definitely scaled. Very fun got me hooked to play until the end. Well done
This game feels amazing to play, especially watching big number get bigger
The ending was hilarious and I really like the concept of absorbing things you kill but doing so in a way to reach the size of the universe. The background effects were amazing and I liked that they changed as you scaled up. The music was great as well Overall great game well done. :D
This was me when I started playing:
"Cool, you shoot atoms and fuse with them to grow... wait a minute, wasn't the name of the game shoot the moo... oh.. NICE!!!"
Michael Jackson
Very fun game! A bit disorienting towards the end
5/5
Awesome game and really fun to play. The only thing I would say is that it got a little confusing having the projectiles use the same sprites as the things I was trying to shoot. Otherwise though really fun, nothing like trying to kill a postman and having the Eiffel Tower dance across the screen and ruin my day haha
Like the idea and the sense of progress. Reminds me of the first phase in Spore if anyone knows that. Only 3 enjoyment points though because it feels a bit slow and repetitive to play.
I love how wacky this game is, definitely my favorite submission I've played so far. Only complaints would be it can be tough to get started and also is tricky to tell projectiles and enemies apart (I did really like how larger objects use smaller ones as attacks, very funny). Overall really nailed the feeling of progression in such a short time frame. Great work!
I love how quickly the gameplay picks up steam as you collect a few atoms, and how much the challenge multiplies once you get big. It's so cool how there's a real risk-reward curve as you get big, and how powerful you feel when your risk pays off - I jumped from 9 to 26 with some careful dodging, then springboarded higher off of that. Very cool, very fun!