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A member registered Jul 14, 2022 · View creator page →

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No problem, I still had my fun with it.

The mechanic are really fun, especially the multiple weapons and shooting. My one complain is that the doors opening and closing are just a bother. It makes all enemies group up on one side and you dying once you pass through them

The physics are really fun, the idea is creative too. It's just a tad too easy to cheat the game.

Quite creative and it is impressive that you managed to make a leader board system. Great job.

I had a very fun time and I would be willing to play o,r but a bug happened where I couldn't close a dialogue box and then I couldn't pick up anything.

Great style and theming, really its top notch but I will say that the use of the jam theme could be improved. Sure killing enemies changes your size but since this is a bullet hell you don't really get to choose how your size changes and since the changes are gradual you don't really notice it.

I really liked the controls and the mechanics were satisfying. I will say the puzzles are  too easy but I had a fun time playing it.

I really like the gamplay loop and roguelike elements. But I have to admit that the performance issues are really bad, it kills the pacing sometimes. Still good concept and great character design for the robot.

Fun idea, it reminded me of the world's hardest game. Though the player did feel way too slow. Still congratulations on finishing a game jam

It's interesting but I feel as if the game relies more on memorization rather than reaction time. Still congratulation on finishing a gem for the jam.

Fun game and nice art. But I feel as if a speed-up button should be added since battles can really drag (Mainly the knights)

Really creative. It's tough to  get the hang of it at first but surprisingly manageable in the long run.  And the style is great!

One of the most original games in the jam. Fun and challenging. Great job

Despite some camera issues the game was quite fun. I enjoyed getting the hang of the controls. It's great that there was a lot of enemy variety but I will say that I found it more fun to be big than to scale down once again.

I'm glad you enjoyed it :D

Thanks for the feedback!! What specific UI element might you be refering to? The title and game over screen perhaps?

Thanks for the feedback. Yeah somre hitboxes could do some time lapses. Still thanks for taking the time play and rate the game.

The art-style is great but the controls really feel wonky. Also I feel as if the rope has a visual bug where it doesn't actually latch into the object. Still congratulations finishing jam game will always be impressive.

God I love the artstyle. Its pretty awesome what you did. Adpating Alice and Wonderland into the jam game is also really creative. great job.

Very fun. I really like the oldschool aesthetic. I managed to kill the dragon :D. Fore some reason the shop didn't allow me to buy 3 of the 5 items that it sold. Was this intended?

Not gonna lie I got stuck a lot but it was fun. I had a nice time.

Very cute. It is an interesting spin on the theme. I foung it hard to know how long I should hold click down but that's part of the challenge I guess.

Honestly I don't exactly know why but the vibes were through the roof with this one. The music and atmosphere were on point. The mechanic was fun and honestly I just had a nice time playing this.

Now that's a fun idea. I never thought about it that way. 

Perhaps its a job for the ever elusive post-jam version XD

This is really creative and really polished as well. I wasn't expecting a cut scene or a credits sequence. The puzzles are fun buy I feel as if the hit boxes made some puzzles way harder than they should be,

The presentation is amazing! The idea is great. But honestly I just couldn't get used to the controls. Perhaps I did not understand correctly how to play it. Still one of the best looking games of the jam.

Really really good. I loved how each shape not only had their own unique ability but their own useful properties such as size or how they carry others. I especially loved how open ended the last level is. I also liked the glow effects and the post processing in the game. My one and only note is that the keys that you use could change, since I felt switching characters was on a uncomfortable key position in proportion of how much you use it. Still I loved it and I would enjoy seeing the idea be expanded.

Really nice. I really liked the background and the puzzles felt really open ended. The mechanic of changing sizes is great, but I will say that found the controls a tad unintuitive. Still great game

I really liked it. I did not expect the poker mechanics but it was a nice addition. Though to be honest I didn't quite get what the purpose of the enemies were, but still good game.

It is quite simple, though I will say that the emoji effect is really smooth and pleasant. Also not a lot of people try to do online in a jam and that is very very commendable

A nice mellow game. Kodak was very cute. The idea is simple but the addition of new levels was quite fun. A great job.

Really creative honestly. Despite the simple controls and premise there's surprisingly a lot of depth. My favorite strategy was grabbing on to a falling building and collecting the superglue while I'm still on top of it. Really fun, great job.

No bias but neon genesis evangelion games are really epic. No but in all seriousness I am astonished in a visual level this is hella polished. I really love the concept seriously.  This is the first entry I rate but I feel as if it just might be my favorite from the jam.

No bias but it just might be Better than Silksong. Imo

Its a bit hard to understand but after I did i found it very fun. The game also has quite the personality the title is fun and the curscene too but I wasn't able to read it. Perhaps better tutorials could help but overall it was fun.

Amazing, honestly its very addictive and an overly creative premise based on the theme. The animations of the flag running are great and the control too. It was a tad laggy but that may have been more on my part than anything.

Great game and i really dig the art style. Great job.

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Its fun and creative. It has charm.

Amazing vibes, idea and level design overall. Its amazing.