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A jam submission

Population Per SecondView game page

Click to grow your civilization, planet, and then the solar system itself!
Submitted by MattRoysOurBoy, Ninjuit, blueskybleu, aghostplant — 1 hour, 27 minutes before the deadline
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Population Per Second's itch.io page

Results

CriteriaRankScore*Raw Score
Style#2724.3194.319
Overall#5863.8373.837
Enjoyment#8403.6173.617
Creativity#15473.5743.574

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are slowly increasing the scope of human civilization by expanding from a single planet to entire solar systems.

Development Time

96 hours

(Optional) Please credit all assets you've used
Mitochondria font by Dino Raz
Shapes
DoTween
leanTween
Modern Procedural UI Kit
NaughtyAttributes

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Comments

Viewing comments 20 to 1 of 33 · Previous page · First page
Submitted(+1)

Nice clicker, cool ambiance 

Submitted(+1)

I really love the feel of this game! So adorable.

Submitted(+1)

Reallly great feeling game.
I'm going ot keep plugging at this and updgrading everything. Lovely stuff.

Submitted(+1)

Really fun, I got way too absorbed in this game. Still don't know how to get to the sun/other systems though

Developer

If you come back after the jam period, I'll be uploading a fixed/slightly more balanced version where it's easier / possible. It's a little unclear/uncertain even to me how possible it is in this version lol

Submitted(+1)

Such a cute game! Love the smiley planets. Great job!

Submitted(+2)

Nice cozy game and what I could expect from a clicker game!

Submitted(+1)

Man I spent so much time on this LOL but really enjoyable game!! I'm a sucker for space themes and cozy games, and this was a wonderful combination of both! Love the art style (I really really love the happy faces of the planets following the cursor). I think the scaling of the game needs some balancing to keep me engaged with the other planets, but overall phenomenal game!! I really look forward to see if yall develop this any further :))

Submitted(+1)

Very interesting, we have a very similar game idea. I love the artstyle!

Developer (1 edit)

oh nice they are remarkably similar! That's so cool. I appreciate how much depth you managed to bring to yours!

i was actually surprised that there wasn't like a flood of space games though! 

Submitted(+1)

That was really enjoyable ! This game feels just so relaxing. Thanks for that

Submitted

I really enjoyed this game, i played it for a long, thanks for that good job!!!1

btw please, can you check on our game?

Submitted(+1)

Looks great, plays great, sounds great!

Submitted(+1)

I ended up with about 170k population per second and so many rockets firing per second I couldn't hear the calm music in the background anymore. Unfortunately didn't figure out how to reach the outer galaxies, if they could be reached at all. Super cute game, great job with this!

Submitted(+1)

I love it :D With some extra features it'll be better than cookie clicker hahhahah

Submitted(+1)

I like the art, style and theme, progression could be a bit faster but a solid clicker game

Submitted(+1)

A little slow in the beginning but overall a great game. I launched so many rockets per second I had to mute my computer! :)

Submitted (2 edits) (+1)

Love the music, SFX, and graphics! Very nice relaxing game!
P.S.   after stacking a lot of cooldown reductions, for both income and spaceports, you can get them to happen around 10 times a second which can get very loud on the SFX part.

Developer(+1)

Definitely something we'll fix in the build we upload after the jam is over! We added all the audio in the last few hours, so didn't have a whole lot of time to make sure too many instances weren't happening at once. I really should write a reusable system to handle that though.

Submitted(+1)

It's a lovely little clicker game with meditative gameplay. Gonna play it for the whole night just to relax XD

Submitted (1 edit) (+1)

what a lovely game You are straight into it the second you press play. The clicker side might have needed to be faster for a game jam game, I waited a bit for stuff to happen at some point, but the vibe is unmatched, bravo !

Developer(+1)

Definitely! We spent a relatively large amount of time thinking about whether we should try to balance it around being a normal clicker or a game jam game and just ended up running out of time to really try alternative balance approaches at all ;_;

Submitted(+1)

I really like the sound effects in this game

Submitted(+1)

This is quite fun. Well done

Viewing comments 20 to 1 of 33 · Previous page · First page