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A jam submission

Gigantic Massive Toxic KnobsView game page

Unreal engine 4 , first person shooter, shooting viruses
Submitted by bake12345678 (@bake81155727) — 2 hours, 25 minutes before the deadline
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Gigantic Massive Toxic Knobs's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#42082.7532.753
Enjoyment#42182.4942.494
Overall#47972.4652.465
Style#56102.1482.148

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Stop viruses from getting bigger as the white blood cell Commander Liver Stone

Development Time

48 hours

(Optional) Please credit all assets you've used
Credits

Programmer : Raymond

Thanks For Royalty Free assets:

Music
Pecan-Pie

SE
Funky_Audio
S_Dij

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted

Fun game. The music and sound effects are great. Good job!

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Yes, this game could be more polished, but I see potential in it. I feel like for 96 hours dev time it's quite good. keep up the great work!

Developer

thanks for playing !!! game jam is definitely good for prototyping, and getting lots of ideas from lots of people

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Was a little confused at first but figured it out (after reading the description)

Fun concept lol, not sure why I'm growing too, managed to make the body recover aswell :D

Developer

thanks for playing!!! white blood cells can also change shape to squeeze between other cells and reach infected cells. 

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted

Cool game! Kinda hard to understand at first.

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Great job on your first FPS! The music was pretty good and the color matching was interesting. My feedback would be to change the shuffle to a skip so that it is easier to skip to the right color. Great job!

It would be awesome if you could rate my game too!

Developer

Thanks for playing, you can shoot the ground to skip bullet , I was thinking more of a 6 shot magnum and doing some gun tricks to manipulate the colour of bullets, have rated your game was a cool game very fun!

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

love the song its fits the gameplay! kinda hard to tell whats the color of the enemies and i kinda find my self shooting the bullets away instead of shuffing. great job nonetheless!

Developer

thanks for playing !!! I was trying to create the balance of shuffling and manually cycling bullets, I think I should have had the enemies progress , these ones should have been later enemies as they are harder to see the weakness

Submitted(+1)

Nice way to shoot out some viruses, would be perfect if gun would shoot a bit faster (or better way to switch ammo) and enemies color were easier to spot. Also pick ups could be more game changing. Overall a good job!

Developer(+1)

Thanks for playing , I think GMTK is good for prototyping

Developer(+1)

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+2)

It’s a pretty enjoyable fps experience.

Some issues were already pointed out:

  • It’s hard to see enemies color, especially when they rotate or are far away. Making all of their body be a certain color would be better.
  • I wish the gun would fire faster. Right now it’s really slow to cycle bullets when you want second or third, which takes away from the pacing.
  • I wish you there was an indicator of the bullet color on/near your reticle. And maybe somewhere on your gun model.
  • The physics are wonky. It’s mainly a problem because of bulled falloff being a little too big, and because if you miss you need to wait a lot of time to shoot again.

But with some polish and some more work, it can be a good game. Good job!

Developer

thanks for playing, great feedback will definitely look into these

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Immediate issue is the massive window size on the browser, on most laptop monitors are 768p and my desktop monitor is 900p and it fit on neither, had to pan over to it. Also ran into an error on first load, gave me "WebAssembly instantiation failed: CompileError: wasm validation error: at offset 44278344: data segment shorter than declared"

That all said, once I did get into the game, good choice of music, was functional and interesting, biggest issues I had were the bullets not following the reticule  very accurately, lots of times where I put the reticule dead center and missed by a wide margin, could probably tighten that up. Otherwise, neat idea, well done on submitting, hope you had a blast making it!

Developer(+1)

thanks for playing!!!

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Fun to play but as it was already mentioned sometimes it's hard to see enemy's color. Art and music are pretty nice.

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Okay someone made an fps with unreal engine. It's a pretty fun one, but hard to see the color of the eye.

Developer

Thanks for playing, yeah probably should have included some of the original blobs and made the more difficult ones appear in later levels 

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

What can I say, I'm an FPS lover. Could play this for hours. One thing that was less successful in my opinion was the colors of the enemies. Having black enemies with a small colored part made it hard for me to even identify what color the enemy was and understand which bullet to aim for. Very Nice!

Developer

yeah the really small one that moves ultra fast is really hard to see, probably will remove that one in future builds or give sniper scope

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Pretty funny style and fun concept. I have no idea how the game works at all though lol. I just kept shooting and got an F score XD. I tried to figure out what the color connection was but it never seemed like it did what I thought it would do. Many things could be made clearer in a future build, but as is it's fun gameplay that's easy to get into.

Developer(+1)

Thanks for playing , yeah there are some bugs to iron out

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

cool music, fits the game perfectly ! took me some time to get it, but it’s fun afterwards ! :)

Developer(+1)

thanks for playing

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

At first I did not understand what to do as I did not notice the coloured eyebrows. One of the viruses also flew out and was so small it was impossible to kill. I could definitely see you expand on the idea with different viruses and behaviours. Well done!

Developer

thanks for playing :D yeah I liked the weird color placements, but I think it reduced the clarity of the game

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Cool game, took me time to understand what to do (i didn't read the description or the tutorial but that's my fault), when i found out it was a lto of fun, cool seeing another unreal web dev haha, the shooting was the biggest down part for me, i love being able to shoot a lot without delay, but overall the game was great ! congrat's !

Developer

thanks for playing :D yeah probably will add more different types of gun if I continue, thinking of making the gun a revolver with 6 shots and you do gun tricks to manipulate the bullets

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted

cool viruses

Developer

thanks for playing :D

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

The feeling of the shoot was smooth, the movement were feeling nice, the audio was working well, having to change the bullet is a cool concept,

I don't know if it's a bug, but sometimes , I didn't shoot the same color that was present on the U.I
Anyway,  well done guys, hope you had fun !

Developer

thanks for playing :D

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted(+1)

Great concept, audio sounds nice, awesome shooting. Overall pretty nice.

Developer(+1)

thanks for playing :D

Developer(+1)

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Submitted

Nice job the shooting feels realy awesome and satisfying! Really nice take on the theme!

Developer

Thanks For playing :)

Developer

Following fixes added: Fire speed fix

Combo system added

Enemy colour made clearer

Weapon changed to see bullet

Viewing comments 35 to 16 of 35 · Next page · Last page