Play Scale-to-Go
Scale-to-Go Escape Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1836 | 3.481 | 3.481 |
Style | #1897 | 3.481 | 3.481 |
Overall | #2002 | 3.327 | 3.327 |
Enjoyment | #2471 | 3.019 | 3.019 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scalable core mechanic with block-built assets in the game
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really liked the style and the controls are intuitive
Finding the key feels very satisfying)
Unfortunately i think bugs doesn't allow me to pass the cemetery level(
Things just don't change their scale((
A good base mechanic and the aesthetic is great. I'd love to see more elaborate puzzles if you choose to develop this further.
Love the format, but the puzzles kinda felt more like pixel hunting than puzzle solving
Really clever idea for a game; one of the most creative I've seen so far! I think the resolution issues / bugginess made it hard to play each level, and the level design could also use some work to make it more intuitive instead of just scaling everything until you figure out what's hidden, but you have the kernel of something really cool here, and I hope you continue to develop this game!
Lovely little game - a little buggy and difficult to click stuff, but I could see this being a real game if you fleshed it out.
Short and sweet puzzle game with a nice aesthetic! Would have loved for a subtle way to tell which objects in the scene can be manipulated/scaled. I enjoyed moving the candle around as a mechanic - there's definitely something interesting to explore there with moving objects around as well as scaling them being part of the puzzle should you continue to develop this in future and build out more levels. Good job!
The game is good, from the mechanics to the aesthetics and music.
The concept of scaling a scene in real-time is fascinating and original.
Congrats!
Started the game and felt in love with the concept!! Just an amazing game idea! would love to see it developed further. Felt the lights broke a bit, maybe an HTML5 version problem. Would have loved to see a title and an ending screen, but I supposed you didn't have time. Great work!!