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A jam submission

A Short AdventureView game page

This a very short (about 12cm) adventure
Submitted by tobias collier (@tobblecobble) — 15 hours, 45 minutes before the deadline
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A Short Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12503.4403.440
Overall#16053.4533.453
Creativity#17223.5203.520
Style#20883.4003.400

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You build things and then you scale them

Development Time

96 hours

(Optional) Please credit all assets you've used
shoutout to godot, that's about it

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Comments

Submitted

Amazing! All the puzzles were great and the visuals and the short story and all the mechanics like the glue and mushroom were introduced and used really well. I liked the last level :)

Submitted

Smoothest gameplay until now, great job

Submitted

Nice game!  I think it'd be great if the player could restart levels without resetting the positions of the platforms so they can make small adjustments if needed.  

Submitted

Gotta love the ittty bitty lil guy, amazing :D

Submitted

I didnt belive the gameplay can be so smooth! the motion. the camera. so well polished!

I expected the blocks to rotate round my cursor since it reminds me of World of Goo ( especially the sound )

This has all the elements a good game needs. You must be an experienced game maker!

Submitted

Cool game with great designed puzzles. Creative entry. Had a ton of fun. Great work!

Submitted(+1)

Cool idea with concept, a little bit hard when I need the objects to twirl with precision, but not a big deal , it's still pretty good. 

Submitted

Woow what an awesome and creative entry! We really enjoy playing it! Awesome job!

Submitted

Kids this days have it easy - when I was just 4mm tall I had to go on advneture to find God.

Great game! I love how most levels allow for multiple solutions, some of which are extremly wacky. As someone mentioned below there are some quility of life features that would be nice to see like seeing the placement of the character before starting th level. There is also a possibility of dropping some objects in the pit and having to restart the whole placement part of the level so it woud be great if they respawned somehow, although I understand that there might be technical difficulties with that. 

Overall I had a lot of fun! Good job! 

Submitted

Well done! The only thing I think this game is missing is some sort of background grid when placing blocks to know how tall your player is and how high they will be able to jump without eyeballing it.

Submitted

I liked the game's physics, and manipulating the platforms was cool! With some more polish, this game could be really fun. Great job!

Submitted

The mecanic is really fun :) and thanks for playing my game

Submitted

Cool puzzle! This one definitely has potential.

A few places lacked a restart without resetting the level, as sometimes there wasn't enough jump. But still a very good jobь I like it, well done! 

The glue mechanic is kind of unintuitive and the SFX are a little hard on the ears. 

Good job with the game theme and visuals. Interesting concept.

Submitted(+1)

Very cohesive and cool, maybe my favorite from the ones I tested so far. Kind of baba is you vibes but more nicely lightweight. Some improvement ideas:

  • Would have been nice to see where player spawn is without starting the game first
  • Restarting/starting with middle mouse/clicking something would be great since then the entire setup phase could work with just mouse instead of having to reach for keyboard
  • There was no coyote time in jumping I'm pretty sure, would make it feel more polished 

Overall great potential here, would love to see more!