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A jam submission

a long game about sailingView game page

1:1 scale sailing with relaxing music
Submitted by Nebn3b, Artdev Gil — 1 hour, 8 minutes before the deadline
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a long game about sailing's itch.io page

Results

CriteriaRankScore*Raw Score
Style#1064.5004.500
Overall#4233.9263.926
Creativity#8543.8333.833
Enjoyment#12383.4443.444

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is a 1:1 scale mock version of a Southern Alaskan archipelago, as in, the distances are realistic. It is built to the scale of the real thing.

Development Time

96 hours

(Optional) Please credit all assets you've used
tim.kahn - Pacific Ocean.flac:
https://freesound.org/people/tim.kahn/sounds/174763/

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Comments

Developer (2 edits) (+1)

Hi, dev here ! I'm curious if anyone actually got to the grandfather- reply if you made the full journey!

Submitted

I didn’t, but now I’m interested. How long would that take?

Developer

aprox 7ish hours

Submitted(+2)

Really nice, slow, and meditative. I liked how simple and tactile the boat felt to navigate. Felt good to fiddle with the sail and jib to go as fast as possible. Also quite entertaining when you get to an island and have to frantically adjust to avoid / recover from a collision.

I only have a few quibbles: tying interaction to jump leads to some mishaps, swimming feels too bouncy, and maybe it'd be nice to have some kind of speed indicator (diegetic or not) to let you know if you're eking out as much power from the wind as you can.

Developer

Great suggestions! I'm glad you enjoyed the pace and vibe of the game, I was worried it wouldn't be widely appealing. The Interract+jump mechanic is decidedly the worst design choice haha, glad you enjoyed sailing !

Submitted(+2)

My first impression was "This person has played a short hike". The vibes, the visuals. Once I encountered the NPC dialogue it was sealed haha.

I wanted to experience this game more, but I kept encountering control issues and frustrations.

My first issue encountered is I didn't realize I could jump, and walked straight off the pier into the water instead of on the vessel. Took a while to figure out how to get back on.

Then I didn't understand how to interact with the facilities on the vessel. I had talked to the NPC that told me the controls, but when they told me to use the space bar to interact with things, I thought that it was going to be objects I found in the water or on other islands. It took me a few moments to understand you have to hold spacebar in conjunction with W/S to use the different facilities.

I almost wish there was a spacebar prompt + the W/S prompt.

Off I went sailing, until I realized I was going the wrong direction, as the compass wanted me to go around the starting island. That felt a little bad having to go the opposite way the vessel is originally pointing.

Then I felt like sailing was a bit slow, but I understood this was a 1:1 - which in concept is cool, and I often want to make realistic games, but I often find the realism diminishes the experience. It's not fun. But I also understand that this game might not be for me. I see people in the comments enjoying it and that's wonderful.

I then realized I could zoom out and that was exciting, it gave context for the scale, and how far I had traveled, that felt good, and made me feel better with how long sailing took.

While waiting on the vessel, I was contemplating how I didn't really understand how to control the vessel, despite reading the instructions from the NPC multiple times. I was pleased to find out that there is a bit of a 'ghost' version of the sails to show you where you should put it depending on the wind. That felt nice.

I then finally get to the first island. The vessel automatically puts it's anchor down, but I want to get a bit closer, so I lift the anchor and try to go forward, when I lift the anchor the vessel moves backwards. "Okay this must be as close as I can get" I think. So I jump off the vessel into the water. That's a mistake my character plummets to the bottom of the water, and I can't move or see where they are. I have to ALT+F4 out of the game. Feeling so bad that I have to restart the whole process. I reload the game and find myself pleased that the vessel had saved its location as the NPC mention, and that my character was now back on the vessel.

So I try to sail around a bit closer to land, this time I'm able to jump off onto land, wonderful! Except the vessel is continuing to move, and starts to clip into the land! OH NO!

I race onto the vessel as it descends into the earth, frantically trying to use it's controls. I try to anchor it to make it stop moving, but this would prove to be my final and fatal mistake. The vessel had now saved it's position in the earth, and anytime I reload the game I rediscover it's interned fate.

I don't know how to reset the save / progress, I would love to explore this game more, exploration in games is one of my favourite design pillars.

As a closing note I will say, I love how this feels like such a personal game, the location, feel, and mechanics are so bespoke to what feels like the authors interests and I love that.

Wonderful job!

Developer (3 edits)

You encountered all of the issues i know of haha, sorry for that. The spacebar to interact decision could have definitely been changed, ive noticed people have been mentioning that as an issue a lot. The sail landing was hard to make work right, and the current implementation certainly is buggy. If you want to reset your save, I'm pretty sure its in "%APPDATA%\Godot\app_userdata\Sail" and you can just delete the "save_data" file. But yeah- thank you for leaving a detailed review! it really means a lot and will be super helpful if we ever decide to finish this up


About your closing note - it certainly is very personal, I have enjoyed sailing a lot throughout my life. To translate the serene feeling from that experience into a similarly meditative game is so rewarding, i hope to make more games in the future that capture that feeling.

Submitted (1 edit)

Thank you for letting me know how to reset the save file. I wanted to give it another shot.

However, within the first 30 seconds I encountered a bug that made laugh a lot, but every time I got back on the boat it happened again. So I deleted my save a third time and  tried again, only to have it happen again.

(This bug can be replicated by moving the ship forward from its starting position along the coast, turning right while keeping close to the coast, the vessel will put it's anchor down automatically for being too close, lifting the anchor will cause the vessel to spin extremely violently).


As soon as I stepped back on the vessel it launched the character straight into the sky and all I could see is blue.
Very funny, perhaps I am not meant to be a sailor haha.

I'm glad other people have been able to enjoy it, I did enjoy the contemplative moments between islands.

Submitted(+2)

Hi, i really enjoyed it! I played sailwind, and now I have another boat simulator(it's my personal passion). May I ask you how you compailed you files so, that you onlee need exe file?

Developer(+1)

Thank you! I'm glad you enjoyed :) In Godot, when you are in Project->Export and select the export preset, there is the "Embed PCK" option under "Binary Format" ticking that just makes the exe contain the pck file too

Submitted

Thank you!

Submitted (1 edit) (+2)

Please make this a full release I beg of you. This needs to be a game I can buy.  Such a lovely experience. 15/15 would recommend.

Developer

Glad you enjoyed it so much! Might be developed in the future- after other games im working on, I'm not sure tho ! It has been a dream game of mine for a while, so fleshing it out more + bugfixing might be in the cards.

Submitted(+2)

Masterpiece. A game so good it made me capitalize my sentences. There are a few flaws though, you can zoom out far and see other islands and the end of fog, also my ship was able to enter the second island and go in the floor.

Developer (1 edit)

Omg. What an honor. I'm glad you enjoyed so much! It means a lot. Zooming out is supposed to be a feature! Like a map sort of thing, tho it is a little buggy. The island entering is just a silly bug as well haha.

Submitted(+2)

This could be made into a full game. Really beautiful art style and neat concept.

Developer

Thank you! I'm glad you found it enjoyable, it means a lot!

Submitted(+2)

PLEASE expand on this after the jam, it was really a great game! Loved the artstyle and the gameplay, great great work!

Developer(+1)

haha I probably will end up finishing this at some point after my main personal project ! Thank you for the kind words, I wish you the best!

Submitted(+2)

Very good style!

Developer (3 edits) (+1)

Thanks! The art is all Gilmore, you should def check out some of his other stuff if you like it ! > https://gilmo.itch.io/ < (I would especially recommend The Abstraction- it's his best work!)

Submitted(+1)

Thanks!

Submitted(+1)

WOW! abstraction looks soooo good!

Developer(+1)

IKR! I was so happy to be a part of it.

Submitted(+1)

Wow. Really reminds me of a short hike. It's sort of a dream game of mine, and you've nailed the environments and the experience. Superb job.

Developer

Thank you! A short hike is definitely an inspiration, glad you enjoy it ! This has always been a dream game of mine as well, glad to have finally made it.

Submitted(+1)

This game is such a beautiful experience. I am definitely going to spend a lot more time with it once the jam is over. I am in love with the artstyle.

Developer(+1)

I'm glad you found it that enjoyable ! I was worried the game wouldn't be widely appealing, because of its format. But I'm happy to see that you are going to come back, I hope you get around to finishing it! Your progress should hopefully be saved if you anchored :)

Submitted(+1)

All is in the title i guess haha. It's long. And it's beautiful.

(maybe a bit long but ik that's the point)

Developer (2 edits)

It warned you! haha, glad you found it beautiful, the artist did a phenomenal job, like he always does. if you want to see more games in that style you should check out his page! https://gilmo.itch.io/ (I would especially recommend The Abstraction !!)

Submitted(+2)

Awesome graphics!

Developer

The artist certainly did a great job!

Submitted(+2)

Long is right lol! Great art btw is looks amazing!

Developer

haha yeah its long! The title warned you lol, glad you enjoyed the art :)

Submitted(+2)

Super cool

Submitted(+2)

ive spent the last 3 hours sailing to the 3rd island

Developer

I wonder, did you end up making it to the end?

Developer

Thanks!