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Quartering the Slimes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #495 | 4.000 | 4.000 |
Enjoyment | #538 | 3.765 | 3.765 |
Overall | #1009 | 3.667 | 3.667 |
Style | #2540 | 3.235 | 3.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
1) the goal of the game is to scale down the shape made by the slimes down to 1/4; 2) The slimes can scale up or down by eating other slimes or by falling apart
Development Time
96 hours
(Optional) Please credit all assets you've used
font - https://fonts.google.com/specimen/Patrick+Hand by Patrick Wagesreiter
rock sprite - https://opengameart.org/content/rock-and-stones by SangerStudios
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Comments
Nice puzzle design. This game turned out to be a lot harder than I had first thought.
Really fun and unique puzzle game! I think it ties to the theme well. Nothing was buggy and the difficulty scaled well. Great job!
Fun puzzles, scaled suprisingly well.
This was a really cool idea! Such a fun puzzle game and really well polished too. Also, loved the text comments when introducing and not introducing any new mechanics lol
Loved this puzzler! Difficult but fun, really nice work :)
I really enjoyed this!!!
Fun little puzzle game, not too hard but not trivial either. Also, Slime :}
Simple but very difficult, especially with the splitting
Very cool game, I'm way to stupid to beat it tho
Very interesting puzzle mechanics
Interesting puzzle mechanic.
Very cool to see that for a bunch of the puzzles, the shape is a rescaled version of the original population
The puzzle shown on the bottom of the screenshots seemed harder than the others and felt like it should've been the last one
It's a cool idea but I think the merging mechanic is confusing. It could be because I'm stupid but sometimes when a slime jumps onto another slime it will combine both visually and mechanically and sometimes they only combine mechanically which makes it difficult to tell what going on. Maybe I'm just wrong and don't understand the mechanic, but most of the time I found the solution through trial and error which is unfortunate.
Nice game! Good job