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Nim and Petra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #193 | 4.000 | 4.000 |
Overall | #242 | 4.055 | 4.055 |
Style | #273 | 4.318 | 4.318 |
Creativity | #833 | 3.845 | 3.845 |
Ranked from 110 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is centered around the use of a hammer that the main character builds to be bigger every time an enemy is defeated. As the hammer grows, the level also expands to fit the scale.
Development Time
96 hours
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Comments
Wow, this game is SICK! Love the juice on hitting hammer strikes, especially when you get a big combo going and are just spinning back and forth with it wildly. Very nice art and character design, too!
Art is fantastic, the sfx and music are great. Oh boy game design is phenomenal. Its fun to play it. Game feel does adds more fun. the camera shake on hit, the shader, vfx, animation, speedy line when you wind up the hammer and also the time stop on hit. You guys used a pretty good combination of those components. There is nothing for me to add to make it better I think you guys are the best.
Really fun game, getting a huge combo is really satisfying!
WOW This game is so juicy and fun! Also, it's a very creative concept!
I just love swinging around a comically large hammer. Aesthetics are fantastic, gameplay is fantastic. Perfect rating. Amazing work!!
Great gameplay. Very satisfying and charming characters dialogue blurbs. Quick note: I found a bug when you press esc during gameplay and click "main menu" the text for the buttons don't show up, but otherwise such a good concept and execution.
Slamming that hammer is SO SATISFYING
The hammer swinging was great! I thought I'd get tired of it more quickly, but I didn't. Scaling out to reveal more of the gargantuan hammer was a funny take too. You assets were great, I just wish they fit together more coherently. I imagine it must be hard to do that with such a large team! Oh, and I wish you could skip the dialogue. I didn't find myself too interested in it and kinda had to sit through it. But yeah, all in all, you did well - i really enjoyed my time with your game!
Very satisfying hammer swinging!
The game is just amazing, pretty well done! Love the art!
thank you!!!
Greate game, amazing art style and it was very rewarding once I understood the combo system. The only thing that bothered me was that the resolution of some graphics seems to vary, but that is just a really picky comment. You did a awesome job!
By far the best game I've tried in the Gam Jam. Great art and very fun gameplay. Fantastic job
Nice take on a Survivors-like! The game feel is super juicy which helped with feeling like you're really swinging a giant hammer. I would suggest pausing the action a little less per hit so it doesn't feel cumbersome when you are mowing through waves of enemies. Fun game!
Liked the main mechanic of swinging the hammer back & forth. Nice work!
Great gamefeel and atmosphere in general ! The action was a bit confusing when enemies were swarming the screen and it was hard to use the hammer in these conditions, but overall it was great. Like the concept. GG !
rat spin make me go hooweeeeeeeewewewewe
I absolutely love your character design!
Great work!
The tutorial is not really a tutorial, :-/
Love the style though!
The mechanics of the hammer are very interesting and satisfying! The mouse is super cute, even when she swears a little. I would try to stick to one screen pixel resolution, e.g. 640 by 360.
great game! love the style and the story elements, and swinging the hammer around while getting counter spin combos is tough but enjoyable